Rodrigo Passos de Oliveira

Available to hire

Language

Portuguese
Fluent
English
Fluent

Work Experience

Sound Designer / Music Composer at Tapps Games
January 1, 2016 - January 1, 2018
Creation of sound effects and music for digital games targeted at the mobile and VR market. Contributed to updates and new content for important games in the market. Mobile: My Boy, Bad Wars 1 and 2, Vlogger Go Viral, and the Evolution series. VR: Agent Hawk VR, Sunken, Deadeye Dungeon, and Venturion.
Freelance Sound Designer & Composer at Independent / Freelance
January 1, 2018 - December 31, 2018
Created music, sound effects, implementation assets, and audio systems for indie, mobile, VR, and PC/console projects.
Lead Sound Designer and Composer at Raider Kid and the Ruby Chest
January 1, 2019 - December 31, 2019
Produced the entire sound track and sound effects package for the project, working closely with the development team throughout production and release.
Sound Designer at FunTrain
January 1, 2025 - Present
Sound Designer for VR projects, creating immersive audio assets and gameplay feedback systems designed for virtual reality experiences. Worked with Unreal Engine Meta Sounds.
Sound Designer & Composer at Tapps Games
January 1, 2016 - Present
Created music and sound effects for numerous mobile titles including My Boy, Bid Wars, and Vlogger Go Viral. Contributed to more than 50 mobile and VR releases.
Freelance Sound Designer & Composer
January 1, 2018 - Present
Created music, sound effects, implemented assets, and audio systems for indie, mobile, VR, and PC/console projects. Collaborated directly with developers, artists, producers, and directors throughout production.
Lead Sound Designer & Composer at Raider Kid and the Ruby Chest
January 1, 2019 - Present
Produced the entire sound track and sound effects package for the project, working closely with the development team throughout production and release.
Freelance Sound Designer & Composer at Freelance
January 1, 2018 - January 1, 2018
Created music, sound effects, implementation assets, and audio systems for indie, mobile, VR, and PC/console projects. Collaborated directly with developers, artists, producers, and directors throughout production
Lead Sound Designer & Composer at Raider Kidan and the Ruby Chest
January 1, 2019 - January 1, 2019
Produced the entire sound track and sound effects package for the project, working closely with the development team throughout production and release

Education

Music Bachellor at Santa Marcelina
March 17, 2011 - March 17, 2026
Bachelor's Degree in Music at Faculdade Santa Marcelina
January 11, 2030 - June 2, 2026
Bachelor's Degree in Music at Faculdade Santa Marcelina
January 11, 2030 - June 5, 2026
Bachelor's Degree in Music at Faculdade Santa Marcelina
January 11, 2030 - June 6, 2026
Bachelor's Degree in Music at Faculdade Santa Marcelina
January 11, 2030 - June 22, 2026

Qualifications

FMOD, Unity Audio, and Interactive Audio Design training
January 11, 2030 - June 5, 2026
Audio Fundamentals (FMOD, Unity Audio, Interactive Audio Design)
January 11, 2030 - June 6, 2026
Audio Fundamentals
January 11, 2030 - June 22, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet