Hi, I’m Roland. I’m a machine learning and software engineer with a solid background in deep learning and backend development. I’ve had the chance to work at several early-stage tech startups, where I learned how to solve complex problems quickly and effectively. Collaboration is really important to me, both in growing my technical skills and building meaningful professional relationships.
Currently, I’m prototyping a top-down survivors-style game in Unity and even integrating large language models to enhance dialogue dynamically. I love combining creativity with technology to build innovative solutions that help users, like VFX artists, save time and have greater control over their workflows.
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