RS

Roman Shvaiko

Available to hire

Hi, I’m Roman Shvaiko, a 3D artist specializing in hard-surface props and weapons for games.

About

Hi, I’m Roman Shvaiko, a 3D artist specializing in hard-surface props and weapons for games. I’ve spent the last several years building realistic and stylized assets through the full pipeline—from high-poly and low-poly modeling, to UVs, baking, and PBR texturing—so my work fits art direction and game design needs.

I enjoy collaborating with teams and moving assets from concept to engine-ready quality, including supporting efficient production workflows. I’ve worked on FPS and tactical titles as a hard-surface artist and texture artist, and I also take freelance projects across different genres, bringing the same attention to detail and enthusiasm for game art to every piece.

  • 4 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Computers & Electronics

Work experience

Freelance 3D ArtistOct 2024 – Present · 2 yrs 2 mos

Freelance work across strategy games and FPS projects, creating props, weapons, skin weapons, and environment art.

3D Prop/Texture Artist · Nasty RodentFeb 2024 – Sep 2024 · 8 mos

Textured 3D props and vehicles. Textured environment assets using RGB masks to control material blending for game-ready results.

Junior 3d Artist · Studio 801Apr 2022 – Nov 2023 · 1 yr 8 mos

Worked as a hard-surface artist creating 3D assets for “Ready or Not” and “Squad 44”. Produced stylized assets and led a project; during the leadership period, implementation speed improved by 20%.

Education

Master’s degree (Department of Technology, Milk and Diary Products) · Ukrainian State University of Food Techologies2022

Certifications and awards

Mykhailyk Art School Weapon Art course: Creating Weapons for Video Games2030 – 2026
Autodesk Authorized Training Center - Certificate of Completion for 3d Design2030 – 2026

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