I am a passionate Unity Game Developer with hands-on experience in 2D and 3D game development, specializing in gameplay mechanics, animation, performance optimization, and C# scripting. I enjoy turning creative ideas into polished, engaging, and player-focused game experiences.
I have worked on multiple game projects using Unity Engine, implementing core systems such as player controls, AI behavior, UI, physics, animations, and game logic. I am comfortable working with GitHub, collaborating in team-based and remote environments, and following structured development workflows.
My focus is on building high-quality, optimized games for mobile, PC, and cross-platform environments. I continuously learn new tools and techniques to stay aligned with modern game development standards and industry best practices.
I am open to freelance, remote, and international opportunities where I can contribute my technical skills, creativity, and passion for game development to impactful projects.
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