I am a passionate Unity Game Developer with hands-on experience in 2D and 3D game development, specializing in gameplay mechanics, animation, performance optimization, and C# scripting. I enjoy turning creative ideas into polished, engaging, and player-focused game experiences. I have worked on multiple game projects using Unity Engine, implementing core systems such as player controls, AI behavior, UI, physics, animations, and game logic. I am comfortable working with GitHub, collaborating in team-based and remote environments, and following structured development workflows. My focus is on building high-quality, optimized games for mobile, PC, and cross-platform environments. I continuously learn new tools and techniques to stay aligned with modern game development standards and industry best practices. I am open to freelance, remote, and international opportunities where I can contribute my technical skills, creativity, and passion for game development to impactful projects.

Roman Aftab

I am a passionate Unity Game Developer with hands-on experience in 2D and 3D game development, specializing in gameplay mechanics, animation, performance optimization, and C# scripting. I enjoy turning creative ideas into polished, engaging, and player-focused game experiences. I have worked on multiple game projects using Unity Engine, implementing core systems such as player controls, AI behavior, UI, physics, animations, and game logic. I am comfortable working with GitHub, collaborating in team-based and remote environments, and following structured development workflows. My focus is on building high-quality, optimized games for mobile, PC, and cross-platform environments. I continuously learn new tools and techniques to stay aligned with modern game development standards and industry best practices. I am open to freelance, remote, and international opportunities where I can contribute my technical skills, creativity, and passion for game development to impactful projects.

Available to hire

I am a passionate Unity Game Developer with hands-on experience in 2D and 3D game development, specializing in gameplay mechanics, animation, performance optimization, and C# scripting. I enjoy turning creative ideas into polished, engaging, and player-focused game experiences.

I have worked on multiple game projects using Unity Engine, implementing core systems such as player controls, AI behavior, UI, physics, animations, and game logic. I am comfortable working with GitHub, collaborating in team-based and remote environments, and following structured development workflows.

My focus is on building high-quality, optimized games for mobile, PC, and cross-platform environments. I continuously learn new tools and techniques to stay aligned with modern game development standards and industry best practices.

I am open to freelance, remote, and international opportunities where I can contribute my technical skills, creativity, and passion for game development to impactful projects.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Urdu
Advanced

Work Experience

Unity 3D Game Developer at Falcon 3D Studio
September 1, 2021 - September 1, 2023
Worked on diverse Unity 3D game development projects, implemented gameplay mechanics, and collaborated with a team on multiple projects.
Assistant Unity Game Developer at Falcon 3D Studio
October 1, 2023 - October 1, 2025
Gained hands-on experience in 3D game development and animation; collaborated with professionals to contribute to a range of creative projects; worked on diverse assignments.

Education

Matriculation at Quaid School System
January 1, 2018 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

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