Hi there! I'm Roman Guz, a Senior 2D & UI Artist with around 15 years of experience creating game graphics. I’ve contributed to more than 23 game projects (RPGs, strategy games, visual novels, and others) for PC, web, and mobile platforms (iOS, Android). I design UI, icons, illustrations, and city or district maps with Adobe Photoshop, and I also work on UX/UI design in Figma. I have a strong system-oriented and analytical mindset, and I enjoy deeply immersing myself in the game, as well as in the overall visual and interaction systems of a project. I draw by hand in both raster and vector formats, create 2D animations, and use 3D modelling in my workflow. Recently, I’ve been actively using AI tools like Stable Diffusion, GPT, Nano Banana, and others to speed up production. I love creating beautiful, fantastical, and immersive worlds.

Roman Guz

Hi there! I'm Roman Guz, a Senior 2D & UI Artist with around 15 years of experience creating game graphics. I’ve contributed to more than 23 game projects (RPGs, strategy games, visual novels, and others) for PC, web, and mobile platforms (iOS, Android). I design UI, icons, illustrations, and city or district maps with Adobe Photoshop, and I also work on UX/UI design in Figma. I have a strong system-oriented and analytical mindset, and I enjoy deeply immersing myself in the game, as well as in the overall visual and interaction systems of a project. I draw by hand in both raster and vector formats, create 2D animations, and use 3D modelling in my workflow. Recently, I’ve been actively using AI tools like Stable Diffusion, GPT, Nano Banana, and others to speed up production. I love creating beautiful, fantastical, and immersive worlds.

Available to hire

Hi there! I’m Roman Guz, a Senior 2D & UI Artist with around 15 years of experience creating game graphics. I’ve contributed to more than 23 game projects (RPGs, strategy games, visual novels, and others) for PC, web, and mobile platforms (iOS, Android). I design UI, icons, illustrations, and city or district maps with Adobe Photoshop, and I also work on UX/UI design in Figma.

I have a strong system-oriented and analytical mindset, and I enjoy deeply immersing myself in the game, as well as in the overall visual and interaction systems of a project. I draw by hand in both raster and vector formats, create 2D animations, and use 3D modelling in my workflow. Recently, I’ve been actively using AI tools like Stable Diffusion, GPT, Nano Banana, and others to speed up production. I love creating beautiful, fantastical, and immersive worlds.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Intermediate
Russian
Fluent

Work Experience

Senior 2D Artist, UI Game designer at Roll2Rule, Ciprosoft, The Abyss, 2RealLife, DMSoft Tech
June 8, 2004 - December 1, 2025
I was the senior 2D artist of the game and products. I created UI/UX, more than 1000 icons for UI, skills, and items, logos, illustrations, emotional stickers, banners, volumetric font, textures, and other graphics. More infirmation www.linkedin.com/in/roman-guz/

Education

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Qualifications

Fine Arts
January 11, 2030 - January 13, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services