I am a 3D Artist with experience in creating optimized models for film, game and AR/VR applications. I have developed over 1000 high-quality assets, enhancing product visualisation and user experience. I troubleshoot software issues to boost team productivity and workflow efficiency. I am proficient in Maya, ZBrush and Substance Painter, delivering exceptional results in fast-paced environments.

Roshan Radhakrishnan

I am a 3D Artist with experience in creating optimized models for film, game and AR/VR applications. I have developed over 1000 high-quality assets, enhancing product visualisation and user experience. I troubleshoot software issues to boost team productivity and workflow efficiency. I am proficient in Maya, ZBrush and Substance Painter, delivering exceptional results in fast-paced environments.

Available to hire

I am a 3D Artist with experience in creating optimized models for film, game and AR/VR applications. I have developed over 1000 high-quality assets, enhancing product visualisation and user experience.

I troubleshoot software issues to boost team productivity and workflow efficiency. I am proficient in Maya, ZBrush and Substance Painter, delivering exceptional results in fast-paced environments.

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Language

English
Fluent

Work Experience

3D Artist
April 30, 2024 - September 8, 2025
Created a variety of assets for AR/VR applications, ranging from furniture to medical equipment. Trained in 3DS Max workflows, improving modelling proficiency. Optimized 3D models for virtual reality applications, ensuring compatibility and enhancing user experience. Managed deadlines to deliver finalized functional models on time. Assisted in storyboard development, aligning 3D assets with narrative goals for a cohesive storytelling experience. Collaborated with team members to achieve target results.
3D Junior Artist
April 1, 2021 - September 8, 2025
Created a variety of assets for AR/VR applications, collaborating with senior designers to deliver high-quality visuals. Utilized Maya, ZBrush, Substance Painter, and Unreal Engine to build and texture models.
3D Artist at AR/VR Applications
April 30, 2024 - September 8, 2025
Developed 3D models and textures for various AR/VR projects, enhancing visual fidelity and immersion. Delivered approximately 1,000 3D models across furniture, drones, footwear, and eyewear. Provided technical support for 3D software within the team, resolving issues promptly and maintaining smooth operations. Assisted in storyboard development, aligning assets with narrative goals for a cohesive storytelling experience. Collaborated with team members to achieve project targets.
3D Artist at Amazon
April 1, 2024 - October 8, 2025
Developed 1000+ optimised 3D models for AR/VR, including furniture and drones. Ensured timely delivery of high-quality assets, adhering to strict deadlines. Supported 3D workflows by troubleshooting software issues, enhancing team efficiency. Created diverse 3D assets, improving product visualisation. Resolved technical issues quickly, minimising workflow disruptions. Enhanced team productivity through effective support.
Junior 3D Artist at Vector Solutions
April 1, 2021 - October 8, 2025
Created 3D assets for AR/VR applications, including medical equipment and furniture. Enhanced modelling skills using 3DS Max workflows. Optimised assets for VR, improving user experience and performance. Supported storyboarding to align visual assets with narrative goals. Increased asset performance in VR environments. Collaborated on storyboarding to ensure cohesive project vision.
3D Intern at Mayapuri Graphic Workshop
June 1, 2020 - October 8, 2025
Contributed to asset creation and project delivery, collaborating with senior team members. Gained insights into industry workflows for real-time projects. Assisted in developing high-quality 3D assets. Engaged in project delivery tasks, ensuring timely completion. Acquired knowledge of real-time project methodologies.
3D Artist at Amazon
April 1, 2024 - October 8, 2025
Developed 1000+ optimised 3D models for AR/VR, including furniture and drones. Ensured timely delivery of high-quality assets, adhering to strict deadlines. Troubleshooted software issues to support 3D workflows and boost team efficiency. Kept up-to-date with industry tools and workflows to maintain expertise. Created diverse 3D models, improving product visualisation and user experience. Met quality standards consistently, exceeding expectations. Resolved technical issues quickly, minimising workflow disruptions. Enhanced team productivity through effective support.
Junior 3D Artist at Vector Solutions
April 1, 2021 - October 8, 2025
Created 3D assets for AR/VR applications, including medical equipment and furniture. Enhanced modelling skills using 3DS Max workflows. Optimised assets for VR, improving user experience and performance. Supported storyboarding to align visual assets with narrative goals. Developed high-quality 3D models for various applications. Enhanced workflow efficiency through refined modelling techniques. Increased asset performance in VR environments. Collaborated on storyboarding to ensure cohesive project vision.
3D Intern at Mayapuri Graphic Workshop
June 1, 2020 - October 8, 2025
Contributed to asset creation and project delivery, collaborating with senior team members. Gained insights into industry workflows for real-time projects. Assisted in developing high-quality 3D assets. Engaged in project delivery tasks, ensuring timely completion. Acquired knowledge of real-time project methodologies.
3D Artist at Amazon
April 1, 2024 - October 8, 2025
Developed 1000+ optimised 3D models for AR/VR, including furniture and drones. Ensured timely delivery of high-quality assets, adhering to strict deadlines. Supported 3D workflows by troubleshooting software issues, enhancing team efficiency. Stayed current on industry tools and workflows to maintain expertise.
Junior 3D Artist at Vector Solutions
April 1, 2021 - October 8, 2025
Created 3D assets for AR/VR applications, including medical equipment and furniture. Enhanced modelling skills using 3DS Max workflows. Optimised assets for VR, improving user experience and performance. Supported storyboarding to align visual assets with narrative goals. Developed high-quality 3D models for various applications. Enhanced workflow efficiency through improved modelling techniques. Increased asset performance in VR environments. Collaborated on storyboarding to ensure cohesive project vision.
3D Intern at Mayapuri Graphic Workshop
June 1, 2020 - October 8, 2025
Contributed to asset creation and project delivery, collaborating with senior team members. Gained insights into industry workflows for real-time projects. Assisted in developing high-quality 3D assets. Engaged in project delivery tasks, ensuring timely completion. Acquired knowledge of real-time project methodologies.

Education

Bachelor's degree at Limkokwing University
January 1, 2017 - December 31, 2020
Graphic Design (3 month program) at Bournemouth University
January 1, 2024 - April 1, 2024
Bachelor's degree in Animation at Limkokwing University
January 1, 2017 - December 31, 2020
Graphic Design (3-month program) at Bournemouth University
January 1, 2024 - April 30, 2024
Graphic Design Certificate at Image Creative Education, Chennai, India
January 1, 2016 - March 1, 2016
BA Animation at Limkokwing University, Cyberjaya
February 1, 2017 - December 1, 2019
MA Computer Animation at Bournemouth University, Bournemouth, UK
January 1, 2024 - January 1, 2025
Graphic Design Certificate at Image Creative Education, Chennai, India
January 1, 2016 - March 1, 2016
Graphic Design Certificate at Image Creative Education, India, Chennai
January 1, 2016 - March 1, 2016
BA Animation at Limkokwing University, Cyberjaya
February 1, 2017 - December 1, 2019
MA Computer Animation at Bournemouth University
January 1, 2024 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Other