RosseIla Violante
I’m RosseIla Violante, a 3D props & environment artist and CAD designer with a strong background in creating detailed, game-ready assets and space decoration concepts.
About
I’m RosseIla Violante, a 3D props & environment artist and CAD designer with a strong background in creating detailed, game-ready assets and space decoration concepts. I work with technical precision and artistic sensibility to turn references, specifications, and ideas into polished 3D models, textures, and environments.
I’ve contributed to commercial and production-focused work, including modeling and texturing assets for major simulation and game-related projects, as well as integrating assets into online configurators for official stores. I’m also skilled in Unreal Engine workflows and material creation, and I enjoy collaborating on clean, consistent, and attention-to-detail visual outputs across environments, props, and interior spaces.
- 2 years' experience
- Joined October 2026
Languages
- ItalianFluent
- EnglishBeginner
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience
Modeled and textured airport and environment assets for Microsoft Flight Simulator 2024, published by iniBuilds. Contributed detailed, game-ready props and environment elements aligned with production requirements.
Created and developed 3D models and assets for game-ready environments, props, and materials with a focus on clean topography, detail, and visual consistency. Implemented Unreal Engine workflows for materials and game integration tasks.
Education
Certifications and awards
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