With a solid theoretical background and a passion for video game audio and music, I adapt easily to team collaboration and keeping tasks organized. In addition to always bringing creativity and ideas, I am looking for an opportunity where I can contribute my experience and continue to develop professionally.…

Oriol Rovira Pontnou

With a solid theoretical background and a passion for video game audio and music, I adapt easily to team collaboration and keeping tasks organized. In addition to always bringing creativity and ideas, I am looking for an opportunity where I can contribute my experience and continue to develop professionally.…

Available to hire

With a solid theoretical background and a passion for video game audio and music, I adapt easily to team collaboration and keeping tasks organized. In addition to always bringing creativity and ideas, I am looking for an opportunity where I can contribute my experience and continue to develop professionally.

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Experience Level

Expert
Intermediate
Intermediate
Beginner

Language

English
Intermediate
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent

Work Experience

Sound technician at Home studio
September 1, 2023 - June 30, 2024
I worked as an assistant in a home studio, performing editing, mixing and mastering tasks. I used Pro Tools Studio, HOFA CD DDP Master and iZotope RX11. With a hard-working and collaborative attitude.
Sound Designer and composer at ENTI-UB
September 1, 2021 - June 30, 2024
I worked as a sound designer on the video game called “Anchored Soul”. Taking part in the sound creation, music composition and implementation in FMOD Studio and Unity.

Education

University Degree in Music Production at ENTI-UB
September 15, 2022 - June 7, 2024
Bachelor Degree at Milà i Fontanals
August 1, 2019 - June 30, 2021

Qualifications

Award Winning Game 2024 in ENTI-UB
October 20, 2023 - April 18, 2024
Intermediate degree in music studies
January 1, 2018 - December 31, 2018
First certificate in English
January 1, 2020 - December 31, 2020

Industry Experience

Gaming, Other, Media & Entertainment, Professional Services, Software & Internet
    Anchored Soul - Trailer
    I worked as Sound Designer on the video game “Anchored Soul”, actively participating in sound creation, music composition and audio implementation in FMOD Studio and Unity. My role included: Creation of immersive sound effects and sound environments, designed to enrich the player's experience. Original music composition for the game, aiming to reflect its unique atmosphere. Audio implementation in FMOD Studio, integrating the soundtracks into the Unity game engine to ensure an interactive and dynamic audio experience. Optimization of sound resources to ensure a smooth and high quality performance. Translated with DeepL.com (free version)…