I’m Elodie Poroli, a 3D Character Artist with strong experience across game production pipelines, from high-poly and low-poly modeling to retopology, PBR texturing, rendering, and performance optimization for PC, console, and mobile. I’m especially passionate about character design—creating characters and props that look great in trailers and also perform reliably in real-time applications. Alongside character art, I also enjoy motion and visual storytelling, including logo motion design and 3D work supporting immersive VR and web experiences. I’ve contributed to AAA-style workflows, senior production standards, and collaborative teams—bringing game-ready assets to life with a focus on quality, consistency, and efficient production.

Elodie Poroli

I’m Elodie Poroli, a 3D Character Artist with strong experience across game production pipelines, from high-poly and low-poly modeling to retopology, PBR texturing, rendering, and performance optimization for PC, console, and mobile. I’m especially passionate about character design—creating characters and props that look great in trailers and also perform reliably in real-time applications. Alongside character art, I also enjoy motion and visual storytelling, including logo motion design and 3D work supporting immersive VR and web experiences. I’ve contributed to AAA-style workflows, senior production standards, and collaborative teams—bringing game-ready assets to life with a focus on quality, consistency, and efficient production.

Available to hire

I’m Elodie Poroli, a 3D Character Artist with strong experience across game production pipelines, from high-poly and low-poly modeling to retopology, PBR texturing, rendering, and performance optimization for PC, console, and mobile. I’m especially passionate about character design—creating characters and props that look great in trailers and also perform reliably in real-time applications.

Alongside character art, I also enjoy motion and visual storytelling, including logo motion design and 3D work supporting immersive VR and web experiences. I’ve contributed to AAA-style workflows, senior production standards, and collaborative teams—bringing game-ready assets to life with a focus on quality, consistency, and efficient production.

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Work Experience

3D Character Artist at Eighty Nine Interactive Bex
December 1, 2025 - Present
Created character and props design and production for an unannounced project inspired by Crash Bandicoot. Work included high/low poly modeling, PBR texture creation, and overall character asset delivery aligned with production needs.
3D Character Artist - Unannounced Project (Crash Bandicoot like) at Eighty Nine Interactive
December 1, 2025 - Present
Created character and props designs and production for an unannounced game project, working with high/low poly and PBR texturing for real-time quality.
3D Character Artist at Eighty Nine Interactive
December 1, 2025 - Present
Character and props design and creation for an unannounced project with a Crash Bandicoot-like feel, including high/low poly modeling and PBR texturing.
Motion Design Logo Animator at Orbital Ignition Interactive
May 1, 2025 - October 1, 2025
Produced motion design and logo animation work (May 2025–Oct 2025), supporting branding and visual presentation needs for the project environment.
3D Character Artist - Unannounced Project (Monopoly Go like) at Orbital Ignition Interactive
May 1, 2025 - October 1, 2025
Created characters for an unannounced mobile/trailer-style project, producing high-poly assets for trailer use and optimized low-poly characters for the mobile game.
3D Character Artist at Orbital Ignition Interactive
May 1, 2025 - October 1, 2025
Created game characters for an unannounced project (Monopoly Go-like), producing high-poly assets for trailer needs and optimized low-poly characters for the mobile game.
Motion Design Logo Animation at Orbital Ignition Interactive
May 1, 2025 - October 1, 2025
Motion design logo animation for a project delivered within an interactive production context.
3D Character Artist at Orbital Ignit. Interact
May 1, 2025 - November 21, 2025
Create 3D characters for the trailer and demo of an unannounced game. Responsible for sculpt, retopology (high poly and low poly), and texture work.
3D Specialist - Digital Luxury Watch Gallery at Digital Forge SA
December 31, 2023 - December 31, 2023
Optimized high-end 3D watch models for real-time rendering in a digital gallery experience. Contributed to transforming a private luxury watch collection into an immersive virtual exhibition using advanced visualization techniques.
3D Character Artist - WEB3 platform (Pluriverse) at Digital Forge SA
December 31, 2023 - December 31, 2023
Character design and creation for an immersive virtual world offering real-time, customizable 3D experiences, powered by cloud technology.
Principal 3D Character Artist at Fiola Soft
December 31, 2022 - December 31, 2022
High-poly and low-poly modeling, UV mapping, and PBR texturing for all characters (main characters, NPCs, and modular), following professional-quality pipelines and standards.
3D Specialist (Digital Luxury Watch Gallery) at Digital Forge SA
January 1, 2022 - December 31, 2023
Optimized 3D watch models for real-time rendering and transformed a private luxury watch collection into an immersive virtual exhibition using advanced visualization techniques.
3D Artist (Basmoca Museum VR) at Digital Forge SA
January 1, 2022 - December 31, 2023
Performed 3D reproduction of artworks for the Basmoca Museum VR project, adapting artwork into optimized 3D assets suitable for immersive real-time presentation.
3D Specialist - Digital Luxury Watch Gallery at Digital Forge SA
January 1, 2022 - December 31, 2023
Optimized 3D watch models for real-time rendering and transformed a private luxury watch collection into an immersive virtual exhibition using advanced visualization techniques.
3D Artist - Basmoca 3D reproduction / Museum VR at Digital Forge SA
January 1, 2022 - December 31, 2023
Produced 3D reproductions of artworks for the Basmoca Museum VR project.
3D Specialist at Digital Forge SA
January 1, 2022 - December 31, 2023
Optimized 3D watch models for real-time rendering and transformed a private luxury watch collection into an immersive virtual exhibition using advanced visualization techniques.
3D Artist at Digital Forge SA
January 1, 2022 - December 31, 2023
Performed 3D reproduction of artworks for the Basmoca Museum VR project.
3D Character Artist at Digital Forge SA
January 1, 2022 - December 31, 2023
Designed and created characters for the Pluriverse web3 immersive virtual-world platform with real-time customization, supported by cloud technology.
3D Artist at Phoenix Realities
December 31, 2020 - December 31, 2020
High-poly and low-poly modeling, UV mapping, and PBR texturing for all 3D assets and environments in a cybersecurity training project leveraging gaming and neuroscience technologies.
Principal 3D Character Artist at Fiola Soft
January 1, 2020 - December 31, 2022
Led main character and NPC creation for Matcho, producing high-poly/low-poly assets and PBR textures using an AAA production pipeline.
CG Artist - Various Projects at Ekstra Reality
December 31, 2018 - December 31, 2018
Motion design and video editing for various projects including AddLearning / Basmoca.
3D Character Artist at Ekstra Reality (EPFL)
December 31, 2018 - December 31, 2018
Created 3D characters for an augmented reality movie project; users could create their own mini films using provided characters, props, and environments.
3D Artist - Acktao at Phoenix Realities
January 1, 2018 - January 1, 2020
Created 3D assets and environments for a cyber security awareness and training project leveraging gaming and neuroscience technologies for an immersive experience.
3D Artist at Phoenix Realities
January 1, 2018 - December 31, 2019
Created 3D assets and environments for a cyber security awareness/training experience leveraging gaming and neuroscience to deliver an immersive learning environment.
Studio Director / 3D Character Artist at Ekstra Reality EPFL
January 1, 2017 - December 31, 2018
As Studio Director, created 3D characters, assets, and environments for an augmented reality video game, producing high-poly/low-poly models and PBR textures. Also supported motion design and video editing as part of the project output.
3D Character Artist - AddLearning (Motion design and video editing) at Ekstra Reality EPFL
January 1, 2017 - January 1, 2020
Supported motion design and video editing for AddLearning content.
3D Character Artist - Studio Director at Ekstra Reality EPFL
January 1, 2017 - January 1, 2020
Created 3D characters, assets, and environments for an augmented reality video game, producing high/low poly models and PBR textures.
3D Character Artist at Ekstra Reality EPFL
January 1, 2017 - December 31, 2018
Worked on motion design and video editing for the AddLearning initiative.
3D Character Artist / Studio Director at Ekstra Reality EPFL
January 1, 2017 - December 31, 2018
Directed and created high/low poly 3D characters, assets, and environments for an augmented reality video game, including PBR texture production.
CG Artist – Holograms (Omega Projects) at Kenzan Tech
December 31, 2016 - December 31, 2016
Created 3D assets, animations, and 2D/3D visual effects for holographic experiences including campaigns and product showcases.
CG Artist - Téo & Léonie at Kenzan Tech
January 1, 2012 - December 31, 2016
Produced 3D props for the Téo & Léonie VR game and provided 2D VFX for its accompanying holographic experience.
CG Artist - Omega Watches at Kenzan Tech
January 1, 2012 - December 31, 2016
Created 3D assets and animations and delivered 2D/3D visual effects for holographic experiences developed for Omega.
CG Artist at Kenzan Tech Carouge
January 1, 2012 - December 31, 2016
Produced 3D props for the Téo & Léonie virtual reality game and created accompanying 2D VFX for its holographic experience.
CG Artist at Kenzan Tech Carouge
January 1, 2012 - December 31, 2016
Created 3D assets, animations, and 2D/3D visual effects for holographic experiences for Omega Watches.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other