I’m a Graphic Design, Photography, UI/UX and CG Generalist focused on creating clear, functional, and engaging user-centered digital experiences. I’ve designed interfaces for apps, interactive systems, immersive experiences and game UI across desktop, mobile, and real-time environments.
As a CG Generalist and Lighting TD, I work across offline rendering and real-time pipelines covering look development, lighting, shading, rendering optimization and compositing balancing visual quality, performance, and production efficiency for interactive and cinematic projects. I also enjoy video/creative hobbies, outdoor activities and adventure, and I bring a photographer’s eye and curiosity for emerging tech to every project.
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