I’m a Graphic Design, Photography, UI/UX and CG Generalist focused on creating clear, functional, and engaging user-centered digital experiences. I’ve designed interfaces for apps, interactive systems, immersive experiences and game UI across desktop, mobile, and real-time environments. As a CG Generalist and Lighting TD, I work across offline rendering and real-time pipelines covering look development, lighting, shading, rendering optimization and compositing balancing visual quality, performance, and production efficiency for interactive and cinematic projects. I also enjoy video/creative hobbies, outdoor activities and adventure, and I bring a photographer’s eye and curiosity for emerging tech to every project.

Rui Contreras Pérez

I’m a Graphic Design, Photography, UI/UX and CG Generalist focused on creating clear, functional, and engaging user-centered digital experiences. I’ve designed interfaces for apps, interactive systems, immersive experiences and game UI across desktop, mobile, and real-time environments. As a CG Generalist and Lighting TD, I work across offline rendering and real-time pipelines covering look development, lighting, shading, rendering optimization and compositing balancing visual quality, performance, and production efficiency for interactive and cinematic projects. I also enjoy video/creative hobbies, outdoor activities and adventure, and I bring a photographer’s eye and curiosity for emerging tech to every project.

Available to hire

I’m a Graphic Design, Photography, UI/UX and CG Generalist focused on creating clear, functional, and engaging user-centered digital experiences. I’ve designed interfaces for apps, interactive systems, immersive experiences and game UI across desktop, mobile, and real-time environments.

As a CG Generalist and Lighting TD, I work across offline rendering and real-time pipelines covering look development, lighting, shading, rendering optimization and compositing balancing visual quality, performance, and production efficiency for interactive and cinematic projects. I also enjoy video/creative hobbies, outdoor activities and adventure, and I bring a photographer’s eye and curiosity for emerging tech to every project.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Lead Designer - CG Generalist & Lighting TD at Viewport Australia
January 1, 2021 - Present
Overseeing the design and creation of 3D models and animations while ensuring high-quality lighting for various projects.
Lead and Supervisor - CG Generalist (Junior to Lead progression) at Viewport Australia
January 1, 2019 - January 1, 2025
Supervised visual direction across graphic design, CG and real-time productions. Oversaw production workflows, optimized real-time experiences, reviewed technical execution, and helped deliver visually advanced immersive/interactive VR training solutions with strong focus on aesthetics and performance for mining and defence.
Designer - CG Generalist at Viewport Australia
January 1, 2019 - January 1, 2021
Worked on various 3D modeling and animation projects contributing to the visual effects of different media.
Lead Designer - CG Generalist & Lighting TD at Viewport Australia
January 1, 2019 - December 31, 2021
Led a team of designers in creating high-quality visual effects for various projects, focusing on lighting and general CGI tasks.
Freelance Motion Grapher Designer at Duoc UC, Chile
January 1, 2018 - Present
Motion grapher/designer freelance work.
Freelance Art Director - 3D Generalist at 3D Mente, Chile
January 1, 2018 - Present
Freelance 3D generalist/art direction work for creative production.
Freelance Art Director - 3D Generalist at Warner Chile
January 1, 2018 - Present
Freelance 3D generalist/art direction work for creative production.
Freelance Designer - CG Generalist at Viewport, Aus
January 1, 2018 - Present
Freelance CG generalist work supporting design and production needs.
Art Director - 3D - Motiongrapher at CHV
January 1, 2018 - December 31, 2018
Directed and created motion graphic pieces for various media campaigns.
Freelance CG Generalist at Freelancer 3DMente
January 1, 2018 - December 31, 2018
Provided freelance services in CG modeling and animation to multiple clients, enhancing their visual content needs.
Designer - CG Generalist at Viewport Australia
January 1, 2018 - December 31, 2018
Worked on diverse CGI projects, contributing to design and animation efforts to meet client specifications.
Designer - Motion Grapher at Banco Santander, Chile
January 1, 2017 - January 1, 2018
Motion grapher/designer work for client needs.
3D Generalist at Freelance
January 1, 2016 - January 1, 2017
Developed 3D assets for various clients, ensuring high standards of quality and creativity.
Art Director - CG Generalist at SERVIU, Chile
January 1, 2015 - January 1, 2017
Art direction and CG generalist work for institutional/creative projects.
Motion Grapher at Fundacion DD, Chile
January 1, 2011 - Present
Motion grapher work for foundation projects.
Designer - Motion Grapher at TVN, Chile
January 1, 2011 - January 1, 2015
Motion grapher design work.
Art Director - 3D - Motiongrapher at Televisión Nacional de Chile
January 1, 2011 - December 31, 2015
Directed and executed 3D animations and motion graphics tailored for TV programming and promotional materials.

Education

Bachelor's Degree in Design at Inacap, Chile
January 1, 2007 - January 1, 2010
Bachelor's Degree at Inacap
January 1, 2007 - January 1, 2010

Qualifications

Vray for 3ds Max
January 1, 2017 - December 26, 2025
RealFlow Masterclass
January 1, 2022 - December 26, 2025
Vray for 3ds Max
January 1, 2017 - December 26, 2025
RealFlow Masterclass
January 1, 2022 - December 26, 2025
Design Bachelor Degree
January 11, 2030 - July 10, 2026
RealFlow Masterclass
January 1, 2017 - July 10, 2026
Vray for 3ds Max Master Class
January 1, 2017 - July 10, 2026
MtoA Modeling - Lighting CG Online Training
January 1, 2012 - July 10, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services, Government, Computers & Electronics