Hi, I’m Russell Scott-Johnson. I’m a multidisciplinary composer and sound designer with a focus on film scoring and interactive media audio production. I love crafting immersive atmospheres, original music, environmental ambience, and tailored sound effects that bring stories to life across film, games, and interactive formats. I work across linear and non-linear media—from feature films to TTRPG sessions and interactive experiences—creating ambient soundscapes, dynamic SFX, and scores that support narrative and gameplay. My credits include Kerberos, Shadow Man, Sprinkles and Sparkles, and collaborations with The Guild of The Black Crow; I’ve also contributed to Dark Horizon and An Ounce of Flesh.

Russell Scott-Johnson

Hi, I’m Russell Scott-Johnson. I’m a multidisciplinary composer and sound designer with a focus on film scoring and interactive media audio production. I love crafting immersive atmospheres, original music, environmental ambience, and tailored sound effects that bring stories to life across film, games, and interactive formats. I work across linear and non-linear media—from feature films to TTRPG sessions and interactive experiences—creating ambient soundscapes, dynamic SFX, and scores that support narrative and gameplay. My credits include Kerberos, Shadow Man, Sprinkles and Sparkles, and collaborations with The Guild of The Black Crow; I’ve also contributed to Dark Horizon and An Ounce of Flesh.

Available to hire

Hi, I’m Russell Scott-Johnson. I’m a multidisciplinary composer and sound designer with a focus on film scoring and interactive media audio production. I love crafting immersive atmospheres, original music, environmental ambience, and tailored sound effects that bring stories to life across film, games, and interactive formats.

I work across linear and non-linear media—from feature films to TTRPG sessions and interactive experiences—creating ambient soundscapes, dynamic SFX, and scores that support narrative and gameplay. My credits include Kerberos, Shadow Man, Sprinkles and Sparkles, and collaborations with The Guild of The Black Crow; I’ve also contributed to Dark Horizon and An Ounce of Flesh.

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Work Experience

Composer / Original Music at Kerberos
January 1, 2010 - Present
Composed original music for award winning feature film Kerberos.
Composer at Shadow Man
January 1, 2010 - January 1, 2010
Original music
Composer at Sprinkles and Sparkles
January 1, 2013 - January 1, 2013
Original music
Sound Designer at Dark Horizon
January 1, 2025 - Present
Sound Design, SFX, Ambient & Musical Score

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming
    paper Dark Horizon

    Composer / Sound Designer.

    Deep within the space station, something stirs in the artificial twilight—a perfect organism that has been waiting patiently in the cold and dark, sustained by the station’s protein recyclers, growing stronger and hungrier with each passing cycle.