Hi, I’m Ryan Butenaers, a 3D animator with four years of experience in Roblox indie game development. I specialize in creating gameplay animations, cutscenes, and character movement, and I enjoy refining animation systems to be smooth and responsive.
Since 2022 I’ve been working as an Animator with a Roblox indie studio, collaborating closely with developers and modelers to implement animations in Roblox games, producing smooth and optimized animation sets using Roblox Studio and Blender, and assisting with animation polish, timing, posing, and motion improvements. I’m adaptable to different art styles and production pipelines and always eager to learn new tools and techniques.
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