My name is Ryan Dempsey, and I would be very keen to apply for Motion Designer position. I have over 10 years of industry experience as a Motion Graphics Designer and video editor, in 2D, 2.5D and 3D. I have worked in Digital-focused focused projects, Documentaries, Social Posts, Advertisements and Film/TV. I work confidently across After Effects, Trapcode, Universe and other Motion plugins. Photoshop, Illustrator and Figma. My 3D software experience is Cinema 4D and Redshift and Premiere Pro for my video editing, taking projects from concept and storyboarding through to polished final animation. I design with a clear rationale, ensuring each piece supports the brief, aligns with brand values, and enhances the overall customer experience. I have worked with many companies on their branding guidelines. I take time to understand a brief properly and think about what will make the work not just look good, but actually solve the problem. I’m comfortable explaining my ideas, taking feedback, and working closely with others to make sure everyone stays aligned. I care about doing good work, paying attention to detail, and always learning new techniques to keep improving. I’d really love the chance to bring my skills, creativity, and positive attitude to your team. Thank you for taking the time to consider my application. Please find my CV attached and my website portfolio here:_Website not available. Sign in: https://www.twine.net/signup_ Showreel:_Website not available. Sign in: https://www.twine.net/signup_ Look forward to hearing from you, and I am very excited for more information regarding his opportunity. Warm regards, Ryan Dempsey

Ryan Dempsey

My name is Ryan Dempsey, and I would be very keen to apply for Motion Designer position. I have over 10 years of industry experience as a Motion Graphics Designer and video editor, in 2D, 2.5D and 3D. I have worked in Digital-focused focused projects, Documentaries, Social Posts, Advertisements and Film/TV. I work confidently across After Effects, Trapcode, Universe and other Motion plugins. Photoshop, Illustrator and Figma. My 3D software experience is Cinema 4D and Redshift and Premiere Pro for my video editing, taking projects from concept and storyboarding through to polished final animation. I design with a clear rationale, ensuring each piece supports the brief, aligns with brand values, and enhances the overall customer experience. I have worked with many companies on their branding guidelines. I take time to understand a brief properly and think about what will make the work not just look good, but actually solve the problem. I’m comfortable explaining my ideas, taking feedback, and working closely with others to make sure everyone stays aligned. I care about doing good work, paying attention to detail, and always learning new techniques to keep improving. I’d really love the chance to bring my skills, creativity, and positive attitude to your team. Thank you for taking the time to consider my application. Please find my CV attached and my website portfolio here:_Website not available. Sign in: https://www.twine.net/signup_ Showreel:_Website not available. Sign in: https://www.twine.net/signup_ Look forward to hearing from you, and I am very excited for more information regarding his opportunity. Warm regards, Ryan Dempsey

Available to hire

My name is Ryan Dempsey, and I would be very keen to apply for Motion Designer position.

I have over 10 years of industry experience as a Motion Graphics Designer and video editor, in 2D, 2.5D and 3D. I have worked in Digital-focused focused projects, Documentaries, Social Posts, Advertisements and Film/TV.

I work confidently across After Effects, Trapcode, Universe and other Motion plugins. Photoshop, Illustrator and Figma. My 3D software experience is Cinema 4D and Redshift and Premiere Pro for my video editing, taking projects from concept and storyboarding through to polished final animation. I design with a clear rationale, ensuring each piece supports the brief, aligns with brand values, and enhances the overall customer experience. I have worked with many companies on their branding guidelines.

I take time to understand a brief properly and think about what will make the work not just look good, but actually solve the problem. I’m comfortable explaining my ideas, taking feedback, and working closely with others to make sure everyone stays aligned. I care about doing good work, paying attention to detail, and always learning new techniques to keep improving.

I’d really love the chance to bring my skills, creativity, and positive attitude to your team.

Thank you for taking the time to consider my application.

Please find my CV attached and my website portfolio here:Website not available. Sign in: https://www.twine.net/signup

Showreel:Website not available. Sign in: https://www.twine.net/signup

Look forward to hearing from you, and I am very excited for more information regarding his opportunity.

Warm regards,
Ryan Dempsey

See more

Language

English
Fluent

Work Experience

Senior Motion GFX Designer at Cosmos GFX - Motion Clients
September 1, 2021 - Present
Worked with various clients including Cosmos GFX, Samsung, Dell, BBC ONE, Meta, and Spotify on a variety of 2D, 2.5D, and 3D motion graphic projects covering adverts, commercials, social media, and presentations through my own limited company.
Texture Artist at Scanline VFX/Warner Bros
August 31, 2021 - July 14, 2025
Contributed as a texture artist for Aquaman 2: The Lost Kingdom, applying the latest 3D animation techniques for this major Warner Bros DC Comics superhero release.
Texture Artist at Scanline VFX/Apple TV
August 31, 2021 - July 14, 2025
Responsible for texturing and modeling photorealistic props and environments for Foundation Season 1, a big budget TV series for Apple TV inspired by the Foundation novels.
Motion Graphic Designer at Wag TV/Discovery Channel
April 30, 2021 - July 14, 2025
Head of Visuals and creator of the show's style and graphics for 'What on Earth' Seasons 5, 6, and 7, a documentary series using satellite images to reveal strange geological occurrences.
Modelling & Texture VFX at FrameStore/Sky Sports 1
April 30, 2019 - July 14, 2025
Worked on Tooned Season 01, an animated cartoon series starring F1 drivers, focusing on 3D modelling and texturing duties.
Senior Motion GFX Designer at Freelancing- Motion Clients (Cosmos GFX/Samsung/Dell/BBC ONE/Meta/Spotify)
September 1, 2021 - Present
Worked with a variety of motion graphic clients through my own limited company, delivering 2D, 2.5D, and 3D projects including adverts, commercials, social media content, and presentations.
Texture Artist at Scanline VFX/Warner Bros
August 31, 2021 - July 15, 2025
Contributed as a Texture Artist for Aquaman 2: The Lost Kingdom, a major Warner Bros DC Comics superhero franchise film, utilizing the latest 3D animation techniques.
Texture Artist at Scanline VFX/Apple TV
August 31, 2021 - July 15, 2025
Responsible for texturing and modelling photorealistic props and environments for the large-budget TV series Foundation Season 1 for Apple TV.
Motion Graphic Designer at Wag TV/Discovery Channel
April 30, 2021 - July 15, 2025
Served as Head of Visuals and created the style and graphics for What on Earth Seasons 5, 6, and 7. Produced motion graphics for documentary series featuring satellite images of geological occurrences.
Modelling & Texture VFX at FrameStore/Sky Sports 1
April 30, 2019 - July 15, 2025
Worked on the animated cartoon series Tooned Season 1 by McLaren for Sky Sports 1, focusing on 3D modelling and texturing for characters and environments featuring Formula 1 drivers.

Education

MA Animation at University of Salford
September 1, 2008 - December 31, 2011
BA (Hons) Animation at University of Salford
September 1, 2006 - June 30, 2008
MA Animation at University of Salford
September 1, 2008 - December 31, 2011
BA (Hons) Animation at University of Salford
September 1, 2006 - June 30, 2008

Qualifications

Product Accelerator Course
September 1, 2019 - December 31, 2021
Texturing and Surfacing for Films/Cinematics
July 1, 2020 - November 30, 2020
Product Accelerator Course
September 1, 2019 - December 31, 2021
Texturing and Surfacing for Films/Cinematics
July 1, 2020 - November 30, 2020

Industry Experience

Media & Entertainment, Software & Internet, Consumer Goods, Professional Services