I am a dedicated Game Designer with roots in TTRPG design, and four years experience with Unity. I recently graduated from Rochester Institute of Technology and am looking for work in the game development field, with particular interest in interactive narrative. I focused part of my later college years on a Creative Writing immersion, including a Twine-based course that drew upon the front end web development skills I'd already built.

Sam Ruggiero

I am a dedicated Game Designer with roots in TTRPG design, and four years experience with Unity. I recently graduated from Rochester Institute of Technology and am looking for work in the game development field, with particular interest in interactive narrative. I focused part of my later college years on a Creative Writing immersion, including a Twine-based course that drew upon the front end web development skills I'd already built.

Available to hire

I am a dedicated Game Designer with roots in TTRPG design, and four years experience with Unity. I recently graduated from Rochester Institute of Technology and am looking for work in the game development field, with particular interest in interactive narrative. I focused part of my later college years on a Creative Writing immersion, including a Twine-based course that drew upon the front end web development skills I’d already built.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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Language

Italian
Intermediate
English
Fluent

Work Experience

Cashier at Tops Friendly Markets
May 1, 2021 - October 21, 2025
Provided excellent customer service in a fast-paced environment.
Technology Intern at Hamburg High School Technology Department
January 1, 2020 - October 21, 2025
Assisted computer science teacher with grading and tutoring; presented to the Hamburg High School Board of Education on the development of the Technology Department, encouraging additional curricula.
Game Developer Intern at Dedalus SNC
July 1, 2025 - October 21, 2025
Developed and implemented a variable-asset management system for an augmented reality game.
Game Developer at Dedalus SNC
July 31, 2025 - October 21, 2025
Developed and implemented a variable-asset management system for an augmented reality game, enabling dynamic asset loading and runtime customization.
Deli Worker at Braymiller Market
January 1, 2023 - Present
Provided wholesale delivery to dozens of restaurants across Western New York.
Cashier at Tops Friendly Markets
May 1, 2021 - October 21, 2025
Delivered excellent customer service in a fast-paced retail environment and assisted with transactions and store operations.
Technology Intern at Hamburg High School Technology Department
January 1, 2020 - October 21, 2025
Assisted a computer science teacher with grading and tutoring; presented to the Hamburg High School Board of Education on the development of the Technology Department, encouraging additional curriculum.
Live Project Lead / Game Design (Project Experience) at Livewire: Team-Based Academic Platformer (Visual Studio)
May 1, 2022 - October 21, 2025
Created a team-based academic platformer using Visual Studio; designed player dynamics, levels, and integration with project tools.
Project Developer at Rocketeer: Academic C# Exploration Game (Unity)
December 1, 2023 - October 21, 2025
Developed movement, player abilities, and assets for a Unity-based exploration game as a student project.
Web Developer / Project Developer at Fundament: Web-Based D&D5e Database and Character Creator
January 31, 2023 - October 21, 2025
Built a JSON-driven database structure and implemented inline navigation tools for D&D5e character creation.
Game Designer / Project Lead at Exploding Goblins: Homebrew D&D5e Content
December 1, 2024 - October 21, 2025
Designed and balanced four original classes and 50 sub-classes with unique mechanics.
Game Designer / Project Lead at Lights of Entoma: Bug-Themed Tabletop RPG (In Design)
December 1, 2024 - October 21, 2025
Led design of the progression system; produced final PDF layout and conducted iterative playtesting.
Project Lead / Web Developer at Rock & Roll: Music Playlist Display and Manager (Cross-Platform)
August 1, 2025 - Present
Created front-end web support, participated in API design and management.

Education

Bachelor of Science in Game Design and Development at Rochester Institute of Technology
January 11, 2030 - May 1, 2025
Bachelor of Science at Rochester Institute of Technology
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Retail