Available to hire
I am a dedicated Game Designer with roots in TTRPG design, and four years experience with Unity. I recently graduated from Rochester Institute of Technology and am looking for work in the game development field, with particular interest in interactive narrative. I focused part of my later college years on a Creative Writing immersion, including a Twine-based course that drew upon the front end web development skills I’d already built.
Skills
Experience Level
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
Italian
Intermediate
English
Fluent
Work Experience
Cashier at Tops Friendly Markets
May 1, 2021 - October 21, 2025Provided excellent customer service in a fast-paced environment.
Technology Intern at Hamburg High School Technology Department
January 1, 2020 - October 21, 2025Assisted computer science teacher with grading and tutoring; presented to the Hamburg High School Board of Education on the development of the Technology Department, encouraging additional curricula.
Game Developer Intern at Dedalus SNC
July 1, 2025 - October 21, 2025Developed and implemented a variable-asset management system for an augmented reality game.
Game Developer at Dedalus SNC
July 31, 2025 - October 21, 2025Developed and implemented a variable-asset management system for an augmented reality game, enabling dynamic asset loading and runtime customization.
Deli Worker at Braymiller Market
January 1, 2023 - PresentProvided wholesale delivery to dozens of restaurants across Western New York.
Cashier at Tops Friendly Markets
May 1, 2021 - October 21, 2025Delivered excellent customer service in a fast-paced retail environment and assisted with transactions and store operations.
Technology Intern at Hamburg High School Technology Department
January 1, 2020 - October 21, 2025Assisted a computer science teacher with grading and tutoring; presented to the Hamburg High School Board of Education on the development of the Technology Department, encouraging additional curriculum.
Live Project Lead / Game Design (Project Experience) at Livewire: Team-Based Academic Platformer (Visual Studio)
May 1, 2022 - October 21, 2025Created a team-based academic platformer using Visual Studio; designed player dynamics, levels, and integration with project tools.
Project Developer at Rocketeer: Academic C# Exploration Game (Unity)
December 1, 2023 - October 21, 2025Developed movement, player abilities, and assets for a Unity-based exploration game as a student project.
Web Developer / Project Developer at Fundament: Web-Based D&D5e Database and Character Creator
January 31, 2023 - October 21, 2025Built a JSON-driven database structure and implemented inline navigation tools for D&D5e character creation.
Game Designer / Project Lead at Exploding Goblins: Homebrew D&D5e Content
December 1, 2024 - October 21, 2025Designed and balanced four original classes and 50 sub-classes with unique mechanics.
Game Designer / Project Lead at Lights of Entoma: Bug-Themed Tabletop RPG (In Design)
December 1, 2024 - October 21, 2025Led design of the progression system; produced final PDF layout and conducted iterative playtesting.
Project Lead / Web Developer at Rock & Roll: Music Playlist Display and Manager (Cross-Platform)
August 1, 2025 - PresentCreated front-end web support, participated in API design and management.
Education
Bachelor of Science in Game Design and Development at Rochester Institute of Technology
January 11, 2030 - May 1, 2025Bachelor of Science at Rochester Institute of Technology
January 11, 2030 - May 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Retail
Skills
Experience Level
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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