I have a passion for games and education. This is why I aspire to work in the gaming industry as it combines my love of games and their possible applications in learning. I particularly enjoy cooperative, storytelling games like Dungeons & Dragons. I am seeking a role where I can leverage my gaming experience to provide constructive feedback on game mechanics, user interface and overall player enjoyment.

Sam Chung

I have a passion for games and education. This is why I aspire to work in the gaming industry as it combines my love of games and their possible applications in learning. I particularly enjoy cooperative, storytelling games like Dungeons & Dragons. I am seeking a role where I can leverage my gaming experience to provide constructive feedback on game mechanics, user interface and overall player enjoyment.

Available to hire

I have a passion for games and education. This is why I aspire to work in the gaming industry as it combines my love of games and their possible applications in learning.
I particularly enjoy cooperative, storytelling games like Dungeons & Dragons. I am seeking a role where I can leverage my gaming experience to provide constructive feedback on game mechanics, user interface and overall player enjoyment.

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Language

English
Fluent

Work Experience

Casual Tutor at North Shore Coaching College
December 1, 2019 - Present
Teach Years K-3 Maths & English and secondary students Years 7-10 Maths & Science; coach approximately 4-15 students per class after school, on weekends and school holidays; prepare results-based academic and learning skills.
Game Master at Good Games
August 1, 2019 - Present
Create a fictional world’s story from published campaign guides; provide a safe space for participants to be creative and escape; tailor facilitation to players’ preferences and maintain engagement over 12+ months.
Career Break at Family Crisis Leave
December 1, 2018 - July 1, 2019
Career break for family reasons.
Office Assistant (Work Experience) at Landmark Worldwide
September 1, 2018 - November 1, 2018
Created, organised and distributed content for direct mail marketing; archived data and created badges; conducted telemarketing and engagement calls to promote events.
Full Time Student - Bachelors in Science Information Technology at UTS
February 1, 2015 - March 1, 2018
Full-time student completing a Bachelor in Science Information Technology.
Office Worker/Labourer at Freelance (Self-Employed)
January 1, 2012 - January 1, 2015
Freelance office tasks and labour; built networking contacts.
Full Time Student - Bachelors in Psychology, Educational Psychology at UNSW
March 1, 2011 - December 1, 2012
Full-time student completing a Bachelor in Psychology, Educational Psychology.
Tutor at Freelance (Self-Employed)
December 1, 2009 - June 1, 2011
1:1 tutoring for high school Maths; tutoring a university Psychology Statistics subject.
High School and University Tutor at Freelance (Self-Employed)
December 1, 2009 - June 1, 2011
Conducted 1:1 tutoring for high school students in Maths; Tutored university student in Psychology Statistics subject
Career Break
December 1, 2018 - July 1, 2019
Family Crisis Leave

Education

Bachelor of Science in Information Technology (Enterprise Systems Development) at UNSW
January 11, 2030 - January 1, 2017
Bachelor of Science and Arts – Psychology and Educational Psychology at UNSW
January 11, 2030 - January 1, 2012
Bachelor of Science Information Technology at UTS
February 1, 2015 - March 1, 2018
Bachelor of Psychology, Educational Psychology at UNSW
March 1, 2011 - December 1, 2012
Office Ready Skills at MTC Australia
January 1, 2021 - January 5, 2026
Bachelor of Science in Information Technology, Major: Enterprise Systems Development at UNSW
January 11, 2030 - January 1, 2017
Bachelor of Science and Arts, Major: Psychology and Educational Psychology at UNSW
January 11, 2030 - January 1, 2012
Office Ready Skills at MTC Australia
January 11, 2030 - January 1, 2021

Qualifications

Office Ready Skills
January 1, 2021 - January 5, 2026
Office Ready Skills (MTC Australia)
January 11, 2030 - January 1, 2021

Industry Experience

Education, Gaming, Software & Internet, Professional Services, Media & Entertainment