Next availability:
February 11, 2026
I am a passionate games programmer and software engineer with hands-on experience developing both single-player and multiplayer titles at Wargaming. My expertise lies in Unreal C++ (UE5) and I have a strong understanding of gameplay and UI systems design. I enjoy bridging the gap between design and engineering to create intuitive player experiences.
Experience Level
Language
Greek, Modern
Fluent
English
Fluent
Work Experience
Software Engineer / Games Programmer at Wargaming
March 1, 2023 - PresentLeading UI development for an unannounced game remake (UE5), collaborating closely with designers to deliver responsive, player-focused interfaces. Built network-supported UI and user notification systems using CommonUI, UMG, and custom tooling (UE5). Developed editor extensions and validation tools to streamline designer workflows and rapid iteration.
Junior Software Engineer / Games Programmer at Wargaming
September 1, 2021 - March 1, 2023Led prototyping for a physics-based naval project transitioning from Unity to Unreal Engine 5. Designed and implemented gameplay mechanics and combat interactions for a vehicle arena prototype targeting mobile platforms (UE5).
Education
BSc Computer Science at University of Warwick
September 1, 2018 - June 30, 2021Qualifications
Industry Experience
Gaming
Experience Level
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