I’m an experienced Art Director, Lead Game Designer, and 3D Artist with over a decade of experience in the video game industry. I excel at managing creative teams and leading large-scale IP projects, collaborating with industry giants and ensuring a cohesive artistic vision across art, design, and programming. My background spans both 2D and 3D art, including concept art, character design, and environmental modeling, and I thrive in cross-functional collaboration.
I’m seeking opportunities in creative leadership or hands-on art roles, with a preference for companies that prioritize human artists over AI-driven processes. I’m excited to drive compelling, high-quality experiences with teams who value craftsmanship and storytelling.
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