Sadia Honjra Machado

Available to hire

Work Experience

Camarera at Palasiet Wellness Clinic & Thalasso
September 1, 2025 - Present
Current employment in a hospitality role.
Artist at Catness Game Studios
November 1, 2022 - October 1, 2023
Freelance Designer at Self-employed
November 1, 2022 - October 1, 2023
Designed corporate brochures for academies and local businesses, created a poster for the theatrical production 'Betlem de la Pigà' (2023), and modeled figures for 3D printing.
Diseñadora Gráfica / Artista 3D at Catness Game Studios
November 1, 2021 - March 1, 2025
Duties included corporate dossier design, catalog creation, and presentations for clients and projects. Responsible for creating merchandising, designing interfaces for digital products, and producing visual content for web and social media. Additionally, I modeled 3D products and characters using Blender, Maya, and ZBrush.
Character Artist at Pre-launch animation studio (Disney-inspired short film project)
September 1, 2021 - Present
Created main characters in a Disney-inspired style for an upcoming short film (to be announced).
3D Artist/Character Artist at Arker 3D - The Leyend of Ohm (beta version)
September 1, 2021 - October 1, 2023
Produced optimized game-ready 3D characters under 100k triangles and supported additional tasks beyond modeling, including menu layout and map design. Worked on company and project contributions such as client-attraction materials (dossier design and layout) and holiday/merchandising design. Contributed to main menu redesign for improved gameplay experience. Helped with Switch porting by optimizing trees with SpeedTree and Maya to target 30 FPS. Supported an unannounced project by processing/refining 300+ XSens mocap animations (reload, shot, locomotion, interactions) and implementing them in Unreal Engine; also assisted with weapon and cosmetics rigging and their implementation.
Freelancer (3D commissions / 3D printing)
September 1, 2020 - July 1, 2021
Took commissions for 3D printing and produced 3D assets for client requests.
Internship at Universal Arts School
January 1, 2019 - June 1, 2019
Delivered live concepts into game-ready 3D models during internship; supported production workflows for 3D asset creation.

Education

Máster en Modelado 3D Orgánico e Inorgánico at Universal Arts School, Valencia
January 1, 2019 - January 1, 2021
Curso de Fundamentos de Producción 3D (Autodesk Maya) at Animum Creativity Advanced School, Málaga
January 1, 2019 - January 1, 2019
Grado en Bellas Artes at Universidad de Granada
January 1, 2014 - January 1, 2019
Introducción al Motion Graphics y VFX at RTVE Haz
January 1, 2025 - August 14, 2026
Degree in Fine Arts at Universidad de Granada
September 1, 2014 - July 1, 2019
Course of 3D Production Fundamentals at ANIMUM CREATIVITY ADVANCED SCHOOL
January 11, 2030 - August 14, 2026
Master in organic and hard surface 3D modelling at UNIVERSAL ARTS SCHOOL
January 11, 2030 - August 14, 2026

Qualifications

3D Production Fundamentals (Autodesk Maya)
January 11, 2030 - August 14, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services