I’m a game- and anime-style character illustrator and digital artist based in Berlin, with practical experience across 3D art, graphics, motion, and digital illustration. My work focuses on character design principles, strong anatomy and proportions, and visuals that support clear storytelling—whether I’m creating high-fidelity art assets in a production workflow or refining concepts through iterative feedback. I combine tools like Blender, Autodesk Maya, Unreal Engine, Adobe Photoshop, and After Effects with a production-ready mindset to deliver consistent, reusable visual assets. From working on interface and creative assets to delivering branded digital campaigns and game-art projects, I enjoy transforming references and product or creative requirements into polished results with clear stakeholder communication and deadline-focused project delivery.…

Saiganesh Penta

I’m a game- and anime-style character illustrator and digital artist based in Berlin, with practical experience across 3D art, graphics, motion, and digital illustration. My work focuses on character design principles, strong anatomy and proportions, and visuals that support clear storytelling—whether I’m creating high-fidelity art assets in a production workflow or refining concepts through iterative feedback. I combine tools like Blender, Autodesk Maya, Unreal Engine, Adobe Photoshop, and After Effects with a production-ready mindset to deliver consistent, reusable visual assets. From working on interface and creative assets to delivering branded digital campaigns and game-art projects, I enjoy transforming references and product or creative requirements into polished results with clear stakeholder communication and deadline-focused project delivery.…

Available to hire

I’m a game- and anime-style character illustrator and digital artist based in Berlin, with practical experience across 3D art, graphics, motion, and digital illustration. My work focuses on character design principles, strong anatomy and proportions, and visuals that support clear storytelling—whether I’m creating high-fidelity art assets in a production workflow or refining concepts through iterative feedback.

I combine tools like Blender, Autodesk Maya, Unreal Engine, Adobe Photoshop, and After Effects with a production-ready mindset to deliver consistent, reusable visual assets. From working on interface and creative assets to delivering branded digital campaigns and game-art projects, I enjoy transforming references and product or creative requirements into polished results with clear stakeholder communication and deadline-focused project delivery.

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Language

English
Advanced
German
Beginner

Work Experience

Product Designer & Creative Lead at Chief Pulse, Berlin
March 1, 2026 - July 1, 2026
Created 100+ digital interfaces and creative assets in Figma by translating product requirements into visual concepts, high-fidelity art work, and reusable design patterns. Collaborated with founders and technical stakeholders to align visual outcomes with product requirements and implementation needs. Developed and refined visual assets through concept-to-feedback cycles while maintaining consistency across digital and marketing materials.
Freelance Graphic, Digital & Motion Designer
January 1, 2021 - Present
Produced branding, promotional graphics, and digital content including presentations, image editing and compositing, and motion graphics—from brief through revisions to final delivery. Managed projects independently, balancing creative requirements, revision rounds, file preparation, and delivery timelines.
Graphic Designer & 3D Artist at Palette 69.design, Hyderabad
May 1, 2020 - January 1, 2021
Delivered 20+ commercial creative projects including branded campaign materials, promotional assets, banners, presentations, and digital marketing visuals. Created and refined visual assets using Adobe Creative Suite, 3D workflows, and image-editing techniques for client and promotional use.
Motion Graphic Artist at Limped Frog (Palette69.design)
May 1, 2020 - January 31, 2021
Designed and animated motion graphics, promotional visuals, and branded content for digital campaigns across web and social media platforms. Created engaging animation sequences and visual storytelling assets for clients including Byju’s QBS Learning and Bayer Crops using Adobe After Effects and Premiere Pro. Collaborated with editorial, creative, and production teams to transform concepts and briefs into polished visual deliverables. Managed multiple creative tasks simultaneously while maintaining quality, consistency, and project deadlines. Produced layout-driven visual content with strong attention to timing, pacing, composition, and audience engagement. Supported creative iteration cycles by incorporating feedback efficiently and adapting assets across formats and platforms.

Education

Bachelor of Arts – Game Art & Design at Digiquest Academy (JNAFAU)
July 1, 2019 - May 31, 2023
Business Analytics at Siva Sivani Institute of Management (AICTE)
August 1, 2023 - April 30, 2025
Business Analytics at Siva Sivani Institute of Management (AICTE)
August 1, 2023 - April 1, 2025
Bachelor of Arts – Game Art & Design at Digiquest Academy (JNAFAU)
July 1, 2019 - May 1, 2023
Post Graduate Diploma in Business Analytics at Siva Sivan Institute of Management
January 1, 2023 - January 1, 2025
Game Art & Design at Digique st Academy / JNAFAU
January 1, 2019 - January 1, 2023

Qualifications

Project Management with Agile (Infosys)
January 11, 2030 - May 8, 2026
Project Management Professional
January 11, 2030 - May 8, 2026
Project Management with Agile (Infosys)
January 11, 2030 - May 11, 2026
Project Management Professional
January 11, 2030 - May 11, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services
    Quantum Void — Sci-Fi Exploration Prototype

    • Developed animated UI systems, gameplay visual sequences, and motion-based interaction elements within Unreal Engine.
    • Designed visual presentation systems supporting immersive storytelling and player interaction.
    • Applied composition, movement, and pacing principles to improve visual communication and engagement.

    Portfolio Website — AI-Assisted Design & Deployment

    • Designed and launched a portfolio website showcasing motion graphics, animation work, and digital visual projects.
    • Structured visual presentation and project navigation to improve storytelling clarity and portfolio usability.
    • Managed end-to-end creative direction, content organization, and deployment using AI-assisted workflows.