Hi, I’m Sam Ad Qamar, a Senior Unity game developer and designer with 8+ years of experience building multiplayer games, AR/VR experiences, 3D modeling, and ML integrations. I’ve shipped titles for desktop, web, and mobile across Windows, iOS, Android, and XR platforms, with a strong focus on scalable architecture, performance, and polished visuals. In my current role I lead projects and teams, architecting robust gameplay systems and tooling.
I love turning ideas into playable experiences, leading cross-functional teams, and delivering end-to-end game projects—from gameplay design and tooling to deployment and Web3 integrations. I’m open to challenging roles in game development, design, and systems engineering that push the boundaries of interactive media.
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