I’m a stylized, functional game artist focused on video game art and production. I enjoy collaborating in teams, communicating ideas clearly, and learning continuously—adapting quickly when new challenges come up and keeping my workflow organized and efficient. I’ve worked on multiple game projects involving 2D/3D asset creation, characters, props, and environments, along with UI and supporting game design decisions. I’m especially interested in creating cohesive visual styles in engines like Unity, and in contributing to production work where teamwork, reliability, and growth matter.

Samantha Gamez

I’m a stylized, functional game artist focused on video game art and production. I enjoy collaborating in teams, communicating ideas clearly, and learning continuously—adapting quickly when new challenges come up and keeping my workflow organized and efficient. I’ve worked on multiple game projects involving 2D/3D asset creation, characters, props, and environments, along with UI and supporting game design decisions. I’m especially interested in creating cohesive visual styles in engines like Unity, and in contributing to production work where teamwork, reliability, and growth matter.

Available to hire

I’m a stylized, functional game artist focused on video game art and production. I enjoy collaborating in teams, communicating ideas clearly, and learning continuously—adapting quickly when new challenges come up and keeping my workflow organized and efficient.

I’ve worked on multiple game projects involving 2D/3D asset creation, characters, props, and environments, along with UI and supporting game design decisions. I’m especially interested in creating cohesive visual styles in engines like Unity, and in contributing to production work where teamwork, reliability, and growth matter.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Winner – Global Game Jam 2026 (Game/Visuals Team) at Global Game Jam
January 1, 2026 - January 31, 2026
Collaborated in a multidisciplinary team to design and build a complete game within 48 hours, focusing on game design, 3D art, and visual style. Contributed game art assets and supported the team’s fast production workflow to deliver a playable experience.

Education

at Facultad de videojuegos
January 1, 2024 - August 31, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment