Available to hire
Hi, I’m Samet Karadeniz. I’m a Senior Unity Developer with over four years of professional experience building VR/MR/AR and cross‑platform games and applications (across Meta Quest Store, Google Play, App Store, and WebGL). I love turning creative concepts into robust, scalable gameplay systems and tools.
I excel at collaborating with designers and QA to deliver high-quality, production-ready software. I’m passionate about modular architectures, problem solving, and continuous learning, and I enjoy leading development of VR/MR/AR/mobile projects using Unity and C#, along with custom tooling to improve workflows.
Language
Turkish
Fluent
English
Intermediate
Work Experience
Senior Unity Developer
October 1, 2025 - October 1, 2025Detail-oriented and result-driven Unity developer with over 4 years of professional experience in developing games and applications across VR, MR, AR, Mobile, PC, and WebGL platforms. Responsible for designing and implementing gameplay systems, core frameworks, and custom tools following OOP and SOLID principles. Collaborated with designers, artists, and QA to deliver production-ready systems; managed version control workflows (Git/GitHub/Bitbucket/SourceTree) and optimized performance with profiling. Led integration of XR technologies and Unity-based pipelines, including VR/AR/MR support and cross-platform deployment.
Education
Computer Programming at Nevşehir Hacı Bektaş Veli University
January 1, 2020 - January 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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