Hi, I’m Samet Karadeniz. I’m a Senior Unity Developer with over four years of professional experience building VR/MR/AR and cross‑platform games and applications (across Meta Quest Store, Google Play, App Store, and WebGL). I love turning creative concepts into robust, scalable gameplay systems and tools. I excel at collaborating with designers and QA to deliver high-quality, production-ready software. I’m passionate about modular architectures, problem solving, and continuous learning, and I enjoy leading development of VR/MR/AR/mobile projects using Unity and C#, along with custom tooling to improve workflows.

Samet Karadeniz

Hi, I’m Samet Karadeniz. I’m a Senior Unity Developer with over four years of professional experience building VR/MR/AR and cross‑platform games and applications (across Meta Quest Store, Google Play, App Store, and WebGL). I love turning creative concepts into robust, scalable gameplay systems and tools. I excel at collaborating with designers and QA to deliver high-quality, production-ready software. I’m passionate about modular architectures, problem solving, and continuous learning, and I enjoy leading development of VR/MR/AR/mobile projects using Unity and C#, along with custom tooling to improve workflows.

Available to hire

Hi, I’m Samet Karadeniz. I’m a Senior Unity Developer with over four years of professional experience building VR/MR/AR and cross‑platform games and applications (across Meta Quest Store, Google Play, App Store, and WebGL). I love turning creative concepts into robust, scalable gameplay systems and tools.

I excel at collaborating with designers and QA to deliver high-quality, production-ready software. I’m passionate about modular architectures, problem solving, and continuous learning, and I enjoy leading development of VR/MR/AR/mobile projects using Unity and C#, along with custom tooling to improve workflows.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Language

Turkish
Fluent
English
Intermediate

Work Experience

Senior Unity Developer
October 1, 2025 - October 1, 2025
Detail-oriented and result-driven Unity developer with over 4 years of professional experience in developing games and applications across VR, MR, AR, Mobile, PC, and WebGL platforms. Responsible for designing and implementing gameplay systems, core frameworks, and custom tools following OOP and SOLID principles. Collaborated with designers, artists, and QA to deliver production-ready systems; managed version control workflows (Git/GitHub/Bitbucket/SourceTree) and optimized performance with profiling. Led integration of XR technologies and Unity-based pipelines, including VR/AR/MR support and cross-platform deployment.

Education

Computer Programming at Nevşehir Hacı Bektaş Veli University
January 1, 2020 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

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