Samir Mamedov
I’m a 3D generalist and environment artist based in Poznań, with 6 years of experience creating immersive, production-ready assets for games and real-time applications.
About
I’m a 3D generalist and environment artist based in Poznań, with 6 years of experience creating immersive, production-ready assets for games and real-time applications. I focus on modeling, materials, lighting, optimization, and delivering scenes that work reliably in interactive environments, including VR and AR.
In my recent work, I create and optimize detailed medical environments and equipment for Meta Quest-based medical VR in Unity, balancing realism with real-time performance. I also lead and collaborate with teams—having coordinated deliveries, iterated with developers and stakeholders, and supported projects ranging from web-based 3D tours to motion graphics and marketing visuals.
- 6 years' experience
- Joined October 2026
Skills· 10
Languages
- UkrainianAdvanced
- EnglishAdvanced
- PolishIntermediate
- RussianAdvanced
Industry experience
- Gaming
- Healthcare
- Real Estate & Construction
- Media & Entertainment
- Software & Internet
Work experience· 5 roles
Create and optimize 3D environments and assets for medical VR experiences built for Meta Quest and Unity. Build realistic operating rooms, educational and clinical spaces while balancing visual quality with real-time performance on Quest hardware. Create and optimize detailed medical equipment and surgical assets for VR. Produce 3D animations for an AR application to support clear medical visual storytelling. Collaborate with developers and project stakeholders to iterate on environments and user-facing VR/AR content.
Built game-ready assets and BeamNG scenes and coordinated a three-person production team for YouTube content.
Prepared and textured models, animated cameras, and composited 3D product-comparison videos.
Education
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