I’m an experienced artist and animator with a strong technical foundation in 3D and 2D production, including modeling, animation, rigging, and texturing. I’ve built professional course and studio workflows using industry tools such as Articulate Storyline, Adobe Suite applications, and 3D software like Blender, Maya, and related pipeline tools. I also bring hands-on experience creating medical-design and education-focused content, including CAD-based simulations and animated modules for students in professional healthcare settings. From remote collaboration and lesson planning to delivering high-quality post-production assets, I enjoy combining art direction sensibility with reliable production planning and time management.…

Samantha

I’m an experienced artist and animator with a strong technical foundation in 3D and 2D production, including modeling, animation, rigging, and texturing. I’ve built professional course and studio workflows using industry tools such as Articulate Storyline, Adobe Suite applications, and 3D software like Blender, Maya, and related pipeline tools. I also bring hands-on experience creating medical-design and education-focused content, including CAD-based simulations and animated modules for students in professional healthcare settings. From remote collaboration and lesson planning to delivering high-quality post-production assets, I enjoy combining art direction sensibility with reliable production planning and time management.…

Available to hire

I’m an experienced artist and animator with a strong technical foundation in 3D and 2D production, including modeling, animation, rigging, and texturing. I’ve built professional course and studio workflows using industry tools such as Articulate Storyline, Adobe Suite applications, and 3D software like Blender, Maya, and related pipeline tools.

I also bring hands-on experience creating medical-design and education-focused content, including CAD-based simulations and animated modules for students in professional healthcare settings. From remote collaboration and lesson planning to delivering high-quality post-production assets, I enjoy combining art direction sensibility with reliable production planning and time management.

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Work Experience

3D/2D Medical Technician Course Animator (Full-time) at GE Healthcare
October 1, 2022 - Present
Created 3D/2D medical technician simulation courses for students attending the GE Healthcare institution. Organized and animated with CAD models in Creo Illustrate and KeyShot Studio. Focused on programming lesson plans in Articulate Storyline with the aid of field engineers and System Management Experts. Used Autodesk Maya, Adobe Photoshop, and Adobe Premiere to support the development of functioning lessons.
Multimedia Developer at GE Healthcare
October 1, 2022 - Present
Full-time position creating 3D/2D medical technician simulation courses for students attending the GE Healthcare institution. Promoted after 1 year of quality work. Labeling and animating CAD models in Creo Illustrate with a focus on programming lesson plans in Articulate Storyline with the aid of field engineers and System Management experts. Utilize Autodesk Maya, Adobe Photoshop and Premiere to develop functioning lessons.
2D Animator & Designer at Make-A-Wish
August 31, 2021 - July 27, 2025
Summer internship working 40 hours a week, creating a 2D animated story using Adobe Animate and collaborating with an animation team remotely.
2D Animator (Summer Intern)
June 1, 2021 - August 1, 2021
Worked 40 hours per week to create a 2D animated story using Adobe Animate, collaborating with an animation team remotely.
Summer Intern
January 1, 2021 - January 1, 2021
Worked 40 hours per week creating a 2D animated story using Adobe Animate, collaborating with an animation team remotely.
Multimedia Developer / Instructional Designer at G E Health care
January 1, 2021 - Present
Full-time role creating 3D/2D medical technician simulation courses for students attending the GE Healthcare institution. Organized and animated lesson content using CAD models in Creo Illustrate and KeyShot Studio, and supported programming of lesson plans in Articulate Storyline with guidance from field engineers and system management experts. Worked with tools including AutoDesk Maya, Adobe Photoshop, and Premiere to support development of functioning lessons.

Education

Bachelor of Fine Arts at University of Wisconsin-Stout
January 1, 2017 - December 31, 2021
Bachelor of Fine Arts, Animation & Digital Media at University of Wisconsin–Stout
January 1, 2017 - January 1, 2021
Bachelor of Fine Arts, Animation & Digital Media at University of Wisconsin-Stout
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Healthcare, Media & Entertainment, Education, Non-Profit Organization, Professional Services