I’m an experienced artist and animator with a strong technical foundation in 3D and 2D production, including modeling, animation, rigging, and texturing. I’ve built professional course and studio workflows using industry tools such as Articulate Storyline, Adobe Suite applications, and 3D software like Blender, Maya, and related pipeline tools.
I also bring hands-on experience creating medical-design and education-focused content, including CAD-based simulations and animated modules for students in professional healthcare settings. From remote collaboration and lesson planning to delivering high-quality post-production assets, I enjoy combining art direction sensibility with reliable production planning and time management.
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