I am a product designer and recent UW Informatics graduate with experience in research, design systems, and high-fidelity interfaces. My front-end skills in React and HTML/CSS allow me to collaborate directly with engineering teams. Most recently, I led design for Tillage, a post-discharge sepsis recovery app developed with PeaceHealth and Sound Physicians. I managed the entire design process, creating a design system with over 70 components, designing all screens and interaction patterns, and validating the work through 43 surveys and clinician interviews. The app achieved a System Usability Scale score of 85.6, well above the industry average of 68. Previously, I researched human-agent interaction at UW's HCI research group, designing new interaction patterns for user control and trust in autonomous AI systems. My strength lies in combining systems thinking with high-fidelity design and implementation. I prioritize realistic prototypes to gather meaningful feedback and remain involved throughout development to ensure successful delivery.

Samuel Lim

I am a product designer and recent UW Informatics graduate with experience in research, design systems, and high-fidelity interfaces. My front-end skills in React and HTML/CSS allow me to collaborate directly with engineering teams. Most recently, I led design for Tillage, a post-discharge sepsis recovery app developed with PeaceHealth and Sound Physicians. I managed the entire design process, creating a design system with over 70 components, designing all screens and interaction patterns, and validating the work through 43 surveys and clinician interviews. The app achieved a System Usability Scale score of 85.6, well above the industry average of 68. Previously, I researched human-agent interaction at UW's HCI research group, designing new interaction patterns for user control and trust in autonomous AI systems. My strength lies in combining systems thinking with high-fidelity design and implementation. I prioritize realistic prototypes to gather meaningful feedback and remain involved throughout development to ensure successful delivery.

Available to hire

I am a product designer and recent UW Informatics graduate with experience in research, design systems, and high-fidelity interfaces. My front-end skills in React and HTML/CSS allow me to collaborate directly with engineering teams.

Most recently, I led design for Tillage, a post-discharge sepsis recovery app developed with PeaceHealth and Sound Physicians. I managed the entire design process, creating a design system with over 70 components, designing all screens and interaction patterns, and validating the work through 43 surveys and clinician interviews. The app achieved a System Usability Scale score of 85.6, well above the industry average of 68. Previously, I researched human-agent interaction at UW’s HCI research group, designing new interaction patterns for user control and trust in autonomous AI systems.

My strength lies in combining systems thinking with high-fidelity design and implementation. I prioritize realistic prototypes to gather meaningful feedback and remain involved throughout development to ensure successful delivery.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Lead UX Designer, Front-End (Capstone) at PeaceHealth & Sound Physicians
January 1, 2026 - June 30, 2026
Designed and shipped a post-discharge sepsis recovery web app targeting a 1-in-3 readmission rate. Scored 85.6 on the System Usability Scale (industry avg. 68) based on testing with survivors and nurses. Built a design system from scratch (70+ components) and a Figma design-to-code pipeline, enabling hundreds of front-end commits and saving ~3 weeks of engineering time. Handed off for IRB review, clinical testing, and patent application.
UX Designer & Researcher at HCDE Directed Research (UW)
September 1, 2025 - December 31, 2025
Synthesized 20+ papers on human-agent AI interaction to establish design patterns for agentic workflows. Designed an 'timeline scrubbing' paradigm for AI agent control with 100+ Figma mockups through iterative critiques. Analyzed existing agentic systems to identify interaction challenges and develop patterns addressing autonomy levels and transparency requirements for AI agents.
UX Designer at Prothon - Prototon 2025 (UX Hackathon)
May 1, 2025 - Present
Led design in a 48-hour sprint, transforming complex logistics into a streamlined mobile experience. Guided design decisions via rapid research and automated flows to resolve manual tracking inefficiencies. Presented a functional interactive prototype to judges, articulating design rationale and usability value.
Product Designer at Foreword - Cooperative Development (UW)
March 1, 2025 - June 30, 2025
Built an end-to-end social reading MVP in 8 weeks, modernizing the experience to address UN SDG #4. Synthesized student interviews and competitive analysis, identifying 'impersonal interfaces' as a pain point. Calibrated high-fi prototypes for technical feasibility, eliminating implementation blockers during build.
General Merchandise Expert
July 1, 2024 - September 30, 2024
Cultivated guest experience by guiding hundreds of daily shoppers and recommending tailored shopping solutions. Used active listening to identify friction points and de-escalate complex service issues. Managed 100–200 daily drive-up orders with precision during peak holiday fluctuations.

Education

BS, Informatics (Human-Computer Interaction) at University of Washington
September 1, 2023 - June 30, 2026

Qualifications

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Industry Experience

Healthcare, Software & Internet, Education, Non-Profit Organization