Portfolio available at: _Website not available. Sign in: https://www.twine.net/signup_ Samuel Hart is an enthusiastic and creative multidisciplinary artist who specializes in building imaginative worlds from the ground up. Experienced in implementing client feedback to develop designs in line with their vision, and capable of working as a team or solo on projects. Knowledge of industry pipelines and able to integrate himself within an existing project or IP. Skilled in Photoshop, ZBrush, Blender, Maya, Unreal Engine, andSubstance 3D Painter.

Samuel Hart

PRO

Portfolio available at: _Website not available. Sign in: https://www.twine.net/signup_ Samuel Hart is an enthusiastic and creative multidisciplinary artist who specializes in building imaginative worlds from the ground up. Experienced in implementing client feedback to develop designs in line with their vision, and capable of working as a team or solo on projects. Knowledge of industry pipelines and able to integrate himself within an existing project or IP. Skilled in Photoshop, ZBrush, Blender, Maya, Unreal Engine, andSubstance 3D Painter.

Available to hire

Portfolio available at: Website not available. Sign in: https://www.twine.net/signup

Samuel Hart is an enthusiastic and creative multidisciplinary artist who specializes in building imaginative worlds from the ground up. Experienced in implementing client feedback to develop designs in line with their vision, and capable of working as a team or solo on projects. Knowledge of industry pipelines and able to integrate himself within an existing project or IP. Skilled in Photoshop, ZBrush, Blender, Maya, Unreal Engine, andSubstance 3D Painter.

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Language

English
Fluent
French
Beginner

Work Experience

Team Lead at Mountain Warehouse
February 1, 2026 - Present
Solving customer, store, and team problems quickly and effectively; work with my team to elevate the customer experience and improve individual team member performance; maintain reliability and good time management.
Sales Associate at Mountain Warehouse
August 1, 2023 - February 1, 2026
Customer service and sales role; supported store operations and contributed to a positive shopping experience; promoted to Team Lead in 2026.
Work Case Study Researcher for Visual Development Project at Algonquin College
January 1, 2024 - January 1, 2025
Full-time role (2024–2025) as Visual Developer for the Wytech RPG, developing concept art for the game's style guide, collaborating with the Art Director and lead designer to achieve the game's look and cohesive IP.

Education

Illustration and Concept Art Diploma at Algonquin College, Ottawa, Canada, School of Media and Design
January 11, 2030 - January 1, 2022
Visual Development for Entertainment Graduate Certificate at Algonquin College, Ottawa, Canada, School of Media and Design
January 11, 2030 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education