Hi, I'm Sangeetha Sudhakaran, a passionate graphic designer with over 9 years of experience in creating engaging illustrations, UI designs, and motion graphics. I enjoy combining hand-drawn sketches with digital art to bring concepts to life, especially in gaming and e-learning projects. Currently, I work at Juicebox Creative Inc., focusing on medical and wellness illustrations while continuously learning new tools and techniques. When I'm not designing, I love playing console and mobile games, sketching, clay modeling, and capturing moments through macro photography. I believe in delivering quality work and enjoy collaborating with teams to enhance user experiences and aesthetics.

Sangeetha Sudhakaran

Hi, I'm Sangeetha Sudhakaran, a passionate graphic designer with over 9 years of experience in creating engaging illustrations, UI designs, and motion graphics. I enjoy combining hand-drawn sketches with digital art to bring concepts to life, especially in gaming and e-learning projects. Currently, I work at Juicebox Creative Inc., focusing on medical and wellness illustrations while continuously learning new tools and techniques. When I'm not designing, I love playing console and mobile games, sketching, clay modeling, and capturing moments through macro photography. I believe in delivering quality work and enjoy collaborating with teams to enhance user experiences and aesthetics.

Available to hire

Hi, I’m Sangeetha Sudhakaran, a passionate graphic designer with over 9 years of experience in creating engaging illustrations, UI designs, and motion graphics. I enjoy combining hand-drawn sketches with digital art to bring concepts to life, especially in gaming and e-learning projects. Currently, I work at Juicebox Creative Inc., focusing on medical and wellness illustrations while continuously learning new tools and techniques.

When I’m not designing, I love playing console and mobile games, sketching, clay modeling, and capturing moments through macro photography. I believe in delivering quality work and enjoy collaborating with teams to enhance user experiences and aesthetics.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Graphic Designer at Juicebox Creative Inc.
April 1, 2025 - June 27, 2024
Working on illustrations, brochures, and motion graphics for medical and wellness usages, while simultaneously learning new tools and software.
Graphic Designer at Juicebox Creative Inc.
April 1, 2025 - June 8, 2024
Working on illustrations, brochures and motion graphics for medical and wellness usages, while simultaneously learning new tools and software.
Graphic Artist at Freelancer
October 1, 2023 - March 31, 2025
Worked on sketches and illustrations for books and e-learning, combining hand drawn sketches and digital art.
Graphic Artist at Freelancer
October 1, 2023 - March 31, 2025
Worked on sketches and illustrations for books and e-learning, combining hand drawn sketches and digital art.
UI Artist at GSN Games/Scopely
February 1, 2019 - October 31, 2023
Worked on the popular social game “Bingo Bash” collaborating with stakeholders, art directors, and producers on brainstorming events, ideation on concepts, UI design, and managing deadlines. Improved the quality, experience, and overall aesthetics of game screens. Organized folders for ease of access and trained newcomers on art quality and efficiency.
UI Artist at GSN Games/Scopely
February 1, 2019 - October 31, 2023
Worked on the popular social game “Bingo Bash” and collaborated with stakeholders, art directors and producers on brainstorming for events/rooms, ideation on concepts, UI and managed deadlines. Improved the quality, experience, and overall aesthetic appearance of the game screens. Organized folders for ease of access and trained newcomers on art quality and efficiency.
Game Artist at Educational Initiatives
April 1, 2018 - February 28, 2019
Designed and conceptualized many e-learning/math-based games for a product named Mindspark, used in schools as a fun learning session. Explored new tools such as Dragon Bones and Inkscape.
Game Artist at Educational Initiatives
April 1, 2018 - February 28, 2019
Designed and conceptualized many e-learning/math-based games for a product named Mindspark. Used in schools as a fun learning session. Explored new tools such as Dragon Bones (similar to Spine Animation), and Inkscape.
Concept Artist at ZVKY Design Studio
April 1, 2014 - April 30, 2018
Started as an intern for a WB game (Rampage) and eventually became a permanent employee. Worked on both 3D and 2D projects related to hidden objects, slots, and casino games. Collaborated with clients, team members, and producers regarding art style and quality.
Concept Artist at ZVKY Design Studio
April 1, 2014 - April 30, 2018
Started as an intern for a WB game (Rampage) and eventually became a permanent employee. Worked on both 3D and 2D projects related to hidden objects (CSI, NCSI), slots and casino games (Wizard of Oz, Transylvania, Alice in Wonderland, and many more). Collaborated with various clients, team members and producers in discussing art style and quality.

Education

Bachelor's degree in Animation and Film Analysis at KSOU - Bangalore, Karnataka
July 1, 2011 - August 31, 2014
Bachelor's degree at KSOU - Bangalore, Karnataka
July 1, 2011 - August 31, 2014
Bachelor's degree at KSOU - Bangalore, Karnataka
July 1, 2011 - August 31, 2014

Qualifications

The Complete App Design Course UX, UI and Design Thinking
January 1, 2023 - January 1, 2023
AI for Designers
January 1, 2023 - January 1, 2023
Gamification
January 1, 2023 - January 1, 2023
The Complete App Design Course UX, UI and Design Thinking
January 1, 2020 - January 1, 2020
AI for Designers (IxDF)
January 1, 2020 - January 1, 2020
Gamification (IxDF)
January 1, 2020 - January 1, 2020

Industry Experience

Gaming, Education, Healthcare, Media & Entertainment, Professional Services, Software & Internet