Ingenious and dynamic Unity 3D developer with vast experience in object oriented programming in C# and C++, VR (Virtual Reality), AR (Augmented Reality), Java and Unity 3D, Node.js, and Unity physics. I have worked on many commercial titles and have 10+ years of experience in game development using Unity 3D. I am currently aspiring to be a top notch game developer and am in pursuit of living that dream.

Sangam Verma

Ingenious and dynamic Unity 3D developer with vast experience in object oriented programming in C# and C++, VR (Virtual Reality), AR (Augmented Reality), Java and Unity 3D, Node.js, and Unity physics. I have worked on many commercial titles and have 10+ years of experience in game development using Unity 3D. I am currently aspiring to be a top notch game developer and am in pursuit of living that dream.

Available to hire

Ingenious and dynamic Unity 3D developer with vast experience in object oriented programming in C# and C++, VR (Virtual Reality), AR (Augmented Reality), Java and Unity 3D, Node.js, and Unity physics. I have worked on many commercial titles and have 10+ years of experience in game development using Unity 3D.

I am currently aspiring to be a top notch game developer and am in pursuit of living that dream.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent
Hindi
Advanced

Work Experience

Unity Lead (AR, XR, MR) at ED IIIE, Mohali
October 1, 2024 - November 23, 2025
Led a team of curious developers to explore and deliver XR/AR/MR projects, including Oculus, hand tracking, and AI-enabled XR applications. Coordinated tasks, reviewed code, and mentored three developers to ensure timely delivery and high-quality results.
Senior Unity Developer and Tech Lead at Pluto, Mumbai (Remote)
August 31, 2024 - August 31, 2024
Led the gaming division to release an endless space runner (hybrid casual) and managed a team of 7–8 developers. Implemented gameplay features, performance optimizations, and collaborative workflows across remote team members.
Team Lead at Mad Over Games, Delhi (Remote)
December 31, 2023 - December 31, 2023
As team lead, contributed features and code optimizations for ongoing projects, including bubble shooter games, and coordinated tasks across team members to maintain steady progress.
Senior Game Developer at Super Huge Studios, Bengaluru
January 31, 2023 - January 31, 2023
Worked on multiple game titles across genres, including a 2D multiplayer chess game and related features; contributed to AI behavior, multiplayer integration, and gameplay systems.
Senior Unity Developer at Appsolut Coders, Gurgaon
March 31, 2021 - March 31, 2021
Led and contributed to several Unity projects, delivering 3D and 2D games, collaborating with designers and other developers to ship features on time and with quality.
Lead Game Developer at Huriya Soft Studios, Jaipur
November 30, 2017 - November 30, 2017
Led game development across 7 titles across genres; contributed design and implementation, including XR/VR projects and game systems.
Junior Game Developer at 7 Horse Studios, Jaipur
March 31, 2015 - March 31, 2015
Worked on 7 games, including bike racing, shooter, and car racing titles; contributed to Unity projects and helped with various tasks.
CTO & Director at Boss Rush Games
August 1, 2025 - Present
As CTO and co-founder, I lead the technical vision and development of the studio's games and technology stack. I am responsible for architecture and hands-on implementation of Unity-based gameplay systems, multiplayer networking, and backend integrations. I oversee the full product lifecycle from concept and prototyping through publishing and live operations, and I mentor a small team of developers while coordinating with designers and artists to deliver polished experiences. I also guide authentication, analytics, and monetization integrations to support scalable mobile game releases.
Unity Lead (AR, XR, MR) at EDIIE
October 1, 2024 - August 1, 2025
Led a team of 3 developers focused on XR/AR/MR technologies, including Oculus hand tracking and AI-assisted interactive experiences. Drove development across AR/XR apps and health-tech solutions (Cognihab), providing architectural guidance and hands-on programming. Collaborated with designers and product teams to ensure robust performance and engaging XR experiences.
Senior Unity Developer at Pluto
July 1, 2024 - August 1, 2024
Led the gaming division to release an endless space runner (hybrid casual), directing a team of 7-8 developers. Implemented core gameplay, optimized performance, and contributed to tooling and pipelines.
Team Lead at MadOverGames
February 1, 2023 - December 1, 2023
Led the gaming division, adding features and optimizing code for ongoing projects (including bubble shooter variants). Managed features from design to release, coordinated a team of 7-8 developers, and navigated financial challenges while maintaining project momentum.
Senior Game Developer at Super Huge Studios
May 1, 2021 - January 1, 2023
Worked on a 2D multiplayer chess game (Chess Blitz) and other titles, contributing to gameplay systems, networking, and performance optimization.
Senior Unity Developer at Appsolut Coders
December 1, 2017 - March 1, 2021
Worked on 7 different games, including 3 bike racing titles, 1 sniper shooter, and 3 car racing games. Improved Unity physics and gameplay feel, and led physics-related features and performance optimizations.
Lead Game Developer at Huriyasoft Studios
January 1, 2016 - November 1, 2017
Led development on 7 games across genres, including hyper-casual and simulation titles. Coordinated cross-disciplinary teams and contributed to architecture and gameplay systems.
Junior Game Developer at 7Horse Studios
March 1, 2014 - March 1, 2015
Supported Unity projects across multiple titles, contributing to gameplay implementation, tools, and asset integration.
CTO & Director at Boss Rush Games, Mohali
August 1, 2025 - Present
As the co-founder and CTO of the studio, I lead the technical vision and development of the studio’s games and technology stack. I am responsible for architecting and developing games using Unity, including gameplay systems, multiplayer networking, and backend integrations. I oversee the entire product lifecycle from concept and prototyping to development, publishing, and live operations. In addition to hands-on development, I manage a small team of developers and collaborate on game design, technical architecture, and performance optimization while integrating services such as authentication, analytics, and ad monetization to support scalable mobile game releases.
Unity Lead (AR, XR, MR) at EDIIIE, Mohali
October 1, 2024 - August 1, 2025
Led a team of developers, focusing on XR/AR/MR projects and exploring AI-assisted interactive XR experiences. Managed cross-functional collaboration and contributed to architectural decisions, tooling, and pipeline improvements for AR/XR projects.
Senior Unity Developer at Pluto, Mumbai (Remote)
July 1, 2024 - August 1, 2024
Led a mobile gaming division and guided a team of 3-4 developers to deliver an endless space runner (hybrid casual). Coordinated feature development, code reviews, and integration of analytics and monetization support.
Team Lead at MadOverGames, Delhi (Remote)
February 1, 2023 - December 31, 2023
Led the gaming division to add features, optimize code for ongoing projects (bubble shooter games). Mentored a team of developers and ensured timely delivery with quality standards.
Senior Game Developer at Super Huge Studios, Bengaluru, Karnataka
May 1, 2021 - January 31, 2023
Contributed to a 2D multiplayer chess game (Chess Blitz) and collaborated on gameplay systems, networking, and performance optimizations for mobile platforms.
Senior Unity Developer at Appsolute Coders, Gurgaon, Haryana
December 1, 2017 - March 31, 2021
Worked on 7 different games, including 3 bike racing games, 1 sniper shooter, and 3 car racing games. Improved Unity physics and networking for driving simulators and other game genres.
Lead Game Developer at Huriyasoft Studios, Jaipur, Rajasthan
January 1, 2016 - November 30, 2017
Led development on 7 games across various genres, including hyper-casual and simulation titles. Guided design and technical decisions and contributed to gameplay and performance improvements.
Junior Game Developer at 7Horse Studios, Jaipur, Rajasthan
March 1, 2014 - March 31, 2015
Contributed to multiple Unity projects and assisted with asset integration, scripting, and gameplay features.

Education

B.Tech in CSE (Computer Science and Engineering) at Global Institute Of Technology, Jaipur, Rajasthan
January 11, 2030 - January 1, 2016
Diploma in Game Development at Virtual Info Com, Jaipur, Rajasthan
January 11, 2030 - August 1, 2014
Primary Education at St. Xavier's Senior Secondary School, Jaipur, Rajasthan
January 11, 2030 - January 1, 2012
B.Tech in CSE at Global Institute Of Technology, Jaipur, Rajasthan
January 11, 2030 - January 1, 2016
Diploma in Game Development at Virtual Infocom, Jaipur, Rajasthan
January 11, 2030 - August 1, 2014
Primary Education at St. Xavier’s Senior Secondary School, Jaipur, Rajasthan
January 11, 2030 - January 1, 2012
Bachelor of Technology (B.Tech) in Computer Science Engineering at Global Institute Of Technology, Jaipur, Rajasthan
January 11, 2030 - January 1, 2016
Diploma in Game Development at Virtual InfoCom, Jaipur, Rajasthan
January 11, 2030 - August 1, 2014
Primary Education at St. Xavier’s Senior Secondary School, Jaipur, Rajasthan
January 11, 2030 - January 1, 2012

Qualifications

Diploma in Game Development
January 11, 2030 - August 1, 2014
Bachelor of Technology (B.Tech) in Computer Science Engineering
January 11, 2030 - January 1, 2016

Industry Experience

Gaming, Software & Internet, Media & Entertainment