Sangam Verma
js, and Unity physics. I have worked on many commercial titles and have 10+ years of experience in game development using Unity 3D.
About
Ingenious and dynamic Unity 3D developer with vast experience in object oriented programming in C# and C++, VR (Virtual Reality), AR (Augmented Reality), Java and Unity 3D, Node.js, and Unity physics. I have worked on many commercial titles and have 10+ years of experience in game development using Unity 3D.
I am currently aspiring to be a top notch game developer and am in pursuit of living that dream.
- 11 years' experience
- Joined November 2025
Skills· 15
Languages
- EnglishFluent
- HindiAdvanced
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
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Work experience· 23 roles
As the co-founder and CTO of the studio, I lead the technical vision and development of the studio’s games and technology stack. I am responsible for architecting and developing games using Unity, including gameplay systems, multiplayer networking, and backend integrations. I oversee the entire product lifecycle from concept and prototyping to development, publishing, and live operations. In addition to hands-on development, I manage a small team of developers and collaborate on game design, technical architecture, and performance optimization while integrating services such as authentication, analytics, and ad monetization to support scalable mobile game releases.
As CTO and co-founder, I lead the technical vision and development of the studio's games and technology stack. I am responsible for architecture and hands-on implementation of Unity-based gameplay systems, multiplayer networking, and backend integrations. I oversee the full product lifecycle from concept and prototyping through publishing and live operations, and I mentor a small team of developers while coordinating with designers and artists to deliver polished experiences. I also guide authentication, analytics, and monetization integrations to support scalable mobile game releases.
Led a team of developers, focusing on XR/AR/MR projects and exploring AI-assisted interactive XR experiences. Managed cross-functional collaboration and contributed to architectural decisions, tooling, and pipeline improvements for AR/XR projects.
Education· 9
Certifications and awards
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