I'm Santiago Mejía, a 3D designer and animator based in Rancho Santa Margarita, California. I specialize in character creation, digital sculpting, retopology, UVs, and texturing, and I enjoy turning concepts into high-quality 3D assets for diverse projects. I thrive in collaborative environments, especially with startups and freelance teams, where creativity, precision, and consistent quality are valued. I have hands-on experience in modeling, texturing, design, and video editing, with a background spanning startups and freelance work. I’m eager to join a professional team to continue learning, grow as an artist, and contribute to top-tier 3D productions.

Santiago Mejía

I'm Santiago Mejía, a 3D designer and animator based in Rancho Santa Margarita, California. I specialize in character creation, digital sculpting, retopology, UVs, and texturing, and I enjoy turning concepts into high-quality 3D assets for diverse projects. I thrive in collaborative environments, especially with startups and freelance teams, where creativity, precision, and consistent quality are valued. I have hands-on experience in modeling, texturing, design, and video editing, with a background spanning startups and freelance work. I’m eager to join a professional team to continue learning, grow as an artist, and contribute to top-tier 3D productions.

Available to hire

I’m Santiago Mejía, a 3D designer and animator based in Rancho Santa Margarita, California. I specialize in character creation, digital sculpting, retopology, UVs, and texturing, and I enjoy turning concepts into high-quality 3D assets for diverse projects. I thrive in collaborative environments, especially with startups and freelance teams, where creativity, precision, and consistent quality are valued.

I have hands-on experience in modeling, texturing, design, and video editing, with a background spanning startups and freelance work. I’m eager to join a professional team to continue learning, grow as an artist, and contribute to top-tier 3D productions.

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Language

Spanish; Castilian
Fluent
English
Advanced
Italian
Advanced

Work Experience

3D Modeler & Designer at Dungeon Smithee
January 1, 2022 - Present
Modeling, design work, texturing, and related visual assets for 3D projects.
3D Models, Texturing, Design & Video Editing at Freelance
January 1, 2021 - Present
Freelance projects delivering 3D models, texture work, design assets, and video editing.
Product and Design Development at Fundación Nahuel
January 1, 2019 - January 1, 2020
Involved in product and design development, contributing to concept-to-delivery workflows.
Design, Photography and Social Media at Pachabikers
January 1, 2017 - January 1, 2019
Handled design, photography, and social media content creation.

Education

Bachelor in Digital Animation at Universidad San Francisco de Quito
January 11, 2030 - January 1, 2020
Adobe Photoshop Certification at Universidad San Francisco de Quito
January 1, 2015 - April 24, 2026
Adobe Illustrator Certification at Universidad San Francisco de Quito
January 1, 2016 - April 24, 2026
After Effects Workshop at Publicarte Studio
January 1, 2017 - April 24, 2026
Italian (Language) at Centro Culturale Italiano
January 1, 2014 - April 24, 2026

Qualifications

Adobe Photoshop Certification
January 1, 2015 - April 24, 2026
Adobe Illustrator Certification
January 1, 2016 - April 24, 2026
After Effects Workshop
January 1, 2017 - April 24, 2026
Italian Language
January 1, 2014 - April 24, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Education