Santiago Jesus Perez Ghigi

Available to hire

I am a passionate 3D designer focused on visualizations, with strong skills in Blender and Unreal Engine 5, Substance Painter/Designer, and the Adobe Creative Suite. I enjoy turning concepts into immersive worlds.

About

I am a passionate 3D designer focused on visualizations, with strong skills in Blender and Unreal Engine 5, Substance Painter/Designer, and the Adobe Creative Suite. I enjoy turning concepts into immersive worlds. I handle modeling, texturing, lighting, rendering, animations and more.

  • Joined February 2025

Languages

  • EnglishAdvanced
  • Spanish; CastilianFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Projects · 2

I’m new to Twine, but I’ve been freelancing for over 5 years!! Here is my UpWork profile:
https://www.twine.net/signin

I’ve collaborated with international clients across various industries, delivering visual content tailored to each project’s needs. My work includes game-ready assets, virtual staging for commercial spaces, conceptual interior visualizations, full architectural renderings, branded 3D animations, and photorealistic product rendering.

Through these projects, I’ve developed strong skills in environment design, 3D modeling, lighting, texturing, animation, and rendering. I’m adaptable, easy to work with, and focused on delivering high-quality results.

  • 3D Animator
  • 3D Designer
  • 3D Modeler
  • +2

I worked with ModernSense, a luxury furniture company, where a manager would send me the product dimensions, plans, and a visual reference. My task was to create the product in 3D, adhering to the visual style and measurements, and to design luxurious scenes for them to publish on Instagram and their website.
https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Work experience

3D Generalist / Game Designer · Silent Nova GamesMay 2025 – Present · 1 yr 7 mos

Optimized assets, lit and dressed levels, created game-ready assets and textures, and integrated them into Unreal Engine 5 for VR and PC projects, following the asset pipeline and performance budgets.

Junior Environment Artist · Genius Digital Labs LimitedJul 2023 – Jul 2024 · 1 yr 1 mo

Contributed to EDYN (Steam, 2024) by enriching environmental storytelling, animating grass, trees, ambient particles and water in Blender; produced seamless game-ready assets with UVs and textures; optimized for Unity runtime.

Freelance 3D Artist · UpWorkMay 2022 – Present · 4 yrs 7 mos

Collaborated with international clients to deliver game-ready assets, architectural visuals, modular environment kits, and photoreal product models; built modular Unreal Engine assets, baked high-poly to low-poly, and created PBR materials with Substance Painter; managed remote collaboration and feedback.

Education

Bachelor’s Degree: 3D Design and Digital Animation · Universidad Empresarial Siglo 212030 – 2025

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