Hi, I'm Sara Vitale, an animator, storyboard artist, and character designer based in Portland, Oregon. I love bringing stories to life through playful visuals, character acting, and teamwork. As a recent college graduate, I have so far worked on small team projects, such as thesis films, where I have taken on various roles within the animation pipeline, including director, rough animator, editor, and storyboarder.​ I do my best work in team settings where I strive to make every part of the creation process as fun and successful as possible. I love being part of the creative process as a whole, from concept art to the editing room floor, and am always excited to try and help in any way that I can.

Sara Vitale

Hi, I'm Sara Vitale, an animator, storyboard artist, and character designer based in Portland, Oregon. I love bringing stories to life through playful visuals, character acting, and teamwork. As a recent college graduate, I have so far worked on small team projects, such as thesis films, where I have taken on various roles within the animation pipeline, including director, rough animator, editor, and storyboarder.​ I do my best work in team settings where I strive to make every part of the creation process as fun and successful as possible. I love being part of the creative process as a whole, from concept art to the editing room floor, and am always excited to try and help in any way that I can.

Available to hire

Hi, I’m Sara Vitale, an animator, storyboard artist, and character designer based in Portland, Oregon. I love bringing stories to life through playful visuals, character acting, and teamwork.
As a recent college graduate, I have so far worked on small team projects, such as thesis films, where I have taken on various roles within the animation pipeline, including director, rough animator, editor, and storyboarder.​

I do my best work in team settings where I strive to make every part of the creation process as fun and successful as possible. I love being part of the creative process as a whole, from concept art to the editing room floor, and am always excited to try and help in any way that I can.

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Language

English
Fluent

Work Experience

Director, Writer, Storyboard Artist, Character Designer, Prop Designer, Rough Animator, Clean Up Artist, Colorist, Editor at Skipper Thesis Short Film
January 1, 2026 - Present
Created and produced a short film for the thesis while overseeing a team of 5 other animators and cleanup artists.
Event Coordinator, Socials, Mascot Designer at PNCA Animation Jam
January 1, 2026 - Present
Helped plan and execute a 48-hour animation event; collaborated with a small group of peers to create films; designed posters and a custom mascot for the event.
Solo Short Film Animator at Grub Animation Jam
January 1, 2026 - Present
Created a minute-long film in a 48-hour window, including original story, animation, character designs, and animation completed solo.
Rough Animator at A NuNuGba Short Film
January 1, 2025 - Present
Assisted on the short film by completing 5 different scenes of rough animation.
Solo Short Film Animator at Jester Animation Jam
January 1, 2025 - Present
Created a 50-second film in a 48-hour window; original story, animation, character designs, animation completed solo.
Storyboard Artist, Character Designer, Prop Designer, Rough Animator, Colorist, Script Supervisor, Sound Designer at A Lie NU-RI Short Film
January 1, 2024 - Present
Collaborated on a short film; contributed to storyboarding, character and prop design, rough animation, color, script supervision and sound design.
Director, Writer, Storyboard Artist, Prop Designer, Rough Animator, Clean Up Artist, Colorist, Editor at PNCA Thesis Film – Skipper
January 1, 2026 - May 17, 2026
Directed and contributed across multiple roles for a PNCA thesis short film, overseeing a team of five animators and cleanup artists; developed story, character designs, props, roughs, cleanup and final edits.
Event Coordinator, Socials, Mascot Designer at PNCA Animation Jam 2026
January 1, 2026 - January 3, 2026
Coordinated a 48-hour animation jam, helping to plan and manage teams, and create promotional posters and a custom mascot for the event.
Solo Animator at PNCA Animation Jam 2026 – Grub Animation Jam
January 1, 2026 - January 3, 2026
Created a minute-long film in a 48-hour window, including an original story, animation, character designs, and all assets produced solo.
Rough Animator at A Nu Nu Gba Short Film (Collaborative Short Film)
January 1, 2025 - December 31, 2025
Assisted on the short film by completing five different scenes of rough animation.
Solo Animator at Jester Animation Jam – PNCA
January 1, 2025 - December 31, 2025
Created a 50-second film in a 48-hour window; original story, animation, character designs, and all animation produced independently.
Storyboarder, Character Designer, Prop Designer, Rough Animator, Key Assistant, Colorist, Script Supervisor, Sound Designer at A Nu Nu Gba Short Film
January 1, 2024 - December 31, 2024
Helped create a short film in a collaborative class; worked closely with the director to realize the film.

Education

BFA in Animated Arts at Pacific Northwest College of Art at Willamette University
January 11, 2030 - May 17, 2026
BFA in Animated Arts at Pacific Northwest College of Art, Willamette University
January 11, 2030 - May 17, 2026
BFA in Animated Arts at Pacific Northwest College of Art at Willamette University, Portland, OR
January 11, 2030 - May 17, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education