Hi, I'm Syeda Sara Afzaal, a technical artist and AI/ML graduate student based in Karlskrona, Sweden. I bring together creative vision and technical problem-solving across 3D modeling, animation, and real-time asset creation in Blender and Unity. I specialize in production-ready assets, from photorealistic simulations to optimized low-poly models, with rigging, procedural generation, and VFX. I am passionate about AR development, robotics simulation, Python scripting, shader work, and performance optimization for real-time apps. I thrive in cross-functional teams, bridging artistic intent with technical constraints, and I enjoy turning complex ideas into engaging interactive experiences, whether for AR guides, simulations, or immersive visuals. I am continually sharpening my skills in machine learning, AI-driven workflows, and tools that push the boundaries of real-time media.

Syeda Sara Afzaal

Hi, I'm Syeda Sara Afzaal, a technical artist and AI/ML graduate student based in Karlskrona, Sweden. I bring together creative vision and technical problem-solving across 3D modeling, animation, and real-time asset creation in Blender and Unity. I specialize in production-ready assets, from photorealistic simulations to optimized low-poly models, with rigging, procedural generation, and VFX. I am passionate about AR development, robotics simulation, Python scripting, shader work, and performance optimization for real-time apps. I thrive in cross-functional teams, bridging artistic intent with technical constraints, and I enjoy turning complex ideas into engaging interactive experiences, whether for AR guides, simulations, or immersive visuals. I am continually sharpening my skills in machine learning, AI-driven workflows, and tools that push the boundaries of real-time media.

Available to hire

Hi, I’m Syeda Sara Afzaal, a technical artist and AI/ML graduate student based in Karlskrona, Sweden. I bring together creative vision and technical problem-solving across 3D modeling, animation, and real-time asset creation in Blender and Unity. I specialize in production-ready assets, from photorealistic simulations to optimized low-poly models, with rigging, procedural generation, and VFX. I am passionate about AR development, robotics simulation, Python scripting, shader work, and performance optimization for real-time apps.

I thrive in cross-functional teams, bridging artistic intent with technical constraints, and I enjoy turning complex ideas into engaging interactive experiences, whether for AR guides, simulations, or immersive visuals. I am continually sharpening my skills in machine learning, AI-driven workflows, and tools that push the boundaries of real-time media.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Urdu
Advanced

Work Experience

Chief Marketing Officer (CMO) at Visuar Solutions (PITB Business Incubation Center)
August 1, 2024 - January 1, 2025
Developed and executed comprehensive marketing strategies for a tech startup in Regional Plan 9, increasing brand visibility and customer engagement through targeted digital campaigns. Created diverse promotional content including blog posts, social media campaigns, video content, and advertisements, establishing consistent brand presence across multiple platforms. Built and maintained customer relationships through strategic engagement on social media and events, fostering brand loyalty and community growth.
3D Artist Intern at National Aerospace Science & Technology Park (ADIC)
July 1, 2024 - September 1, 2024
Gained hands-on experience with advanced robotics technologies including ROS2, Gazebo simulation environment, and Linux-based development workflows. Designed and created realistic 3D terrain models using Blender for robotics simulations, enhancing testing accuracy and simulation realism. Developed technical skills in integrating 3D assets with robotics simulation platforms, contributing to autonomous systems research and development.
Unity Developer at Visuar Solutions
June 1, 2024 - July 1, 2025
Developed AR-based user manual application, transforming traditional documentation into interactive 3D experiences for enhanced user engagement and comprehension. Created and optimized 3D models for Unity integration, ensuring efficient rendering and seamless AR performance across mobile platforms. Collaborated with cross-functional teams to implement user-centric design principles, improving product usability and customer satisfaction.

Education

Master of Science in Artificial Intelligence & Machine Learning at Blekinge Institute of Technology, Karlskrona, Sweden
January 11, 2030 - July 1, 2027
Bachelor of Science in Computer Science at Air University, Aerospace & Aviation Campus, Kamra, Pakistan
January 11, 2030 - July 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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