I'm a game designer and writer focused on storytelling, education, and social impact. I built and led interdisciplinary games at NYU's Game Center that blend play, learning, and inclusive design. I collaborate across disciplines to turn research into playable experiences, mentor others in narrative design and production, and advocate for accessible, human-centered game development.

Sarah Doherty Granoff

I'm a game designer and writer focused on storytelling, education, and social impact. I built and led interdisciplinary games at NYU's Game Center that blend play, learning, and inclusive design. I collaborate across disciplines to turn research into playable experiences, mentor others in narrative design and production, and advocate for accessible, human-centered game development.

Available to hire

I’m a game designer and writer focused on storytelling, education, and social impact. I built and led interdisciplinary games at NYU’s Game Center that blend play, learning, and inclusive design.

I collaborate across disciplines to turn research into playable experiences, mentor others in narrative design and production, and advocate for accessible, human-centered game development.

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Language

English
Fluent

Work Experience

Game Designer at New York University, Tisch School of the Arts, Game Center
January 1, 2019 - January 1, 2023
Led and collaborated on interdisciplinary game design projects focused on storytelling, education, and social impact. Roles included project management, narrative design, and writing. Created narrative-driven games and prototypes, conducted user research, and produced materials on diversity and mental health advocacy for developers.
Intern at Moku Ni Games
January 1, 2018 - December 31, 2018
Conducted user data research and provided market analysis for video and mobile game publishers.
Research Assistant at SuperData Research (acquired by Nielsen)
January 1, 2017 - December 31, 2018
Supported market research on digital games, data collection, and reporting across multiple projects.
Intern at Octopi with Hats / Related Projects
January 1, 2021 - December 31, 2022
Accessibility and neurodiversity user experience consultant for a children's mobile game intended to teach social and emotional regulation; contributed to design and playtesting.

Education

MFA in Game Design at New York University, Tisch School of the Arts, Game Center
January 1, 2019 - January 1, 2023
at New York University, Tisch School of the Arts, Game Center
January 1, 2019 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services