Hi, I’m Sarah Lion, a multimedia specialist bridging art, science, and technology. I’ve led creative direction and innovation strategy across Europe, North America, Oceania and Asia, developing XR projects, educational content, and immersive experiences for museums, research institutions, and cultural organizations. With 6+ years of cross-disciplinary project management and a track record of growing networks, securing partnerships, and delivering end-to-end XR productions, I’m passionate about storytelling and making complex concepts accessible. I’m seeking leadership roles where design, technology and storytelling converge to engage audiences and empower teams.

Sarah Lion

Hi, I’m Sarah Lion, a multimedia specialist bridging art, science, and technology. I’ve led creative direction and innovation strategy across Europe, North America, Oceania and Asia, developing XR projects, educational content, and immersive experiences for museums, research institutions, and cultural organizations. With 6+ years of cross-disciplinary project management and a track record of growing networks, securing partnerships, and delivering end-to-end XR productions, I’m passionate about storytelling and making complex concepts accessible. I’m seeking leadership roles where design, technology and storytelling converge to engage audiences and empower teams.

Available to hire

Hi, I’m Sarah Lion, a multimedia specialist bridging art, science, and technology. I’ve led creative direction and innovation strategy across Europe, North America, Oceania and Asia, developing XR projects, educational content, and immersive experiences for museums, research institutions, and cultural organizations.

With 6+ years of cross-disciplinary project management and a track record of growing networks, securing partnerships, and delivering end-to-end XR productions, I’m passionate about storytelling and making complex concepts accessible. I’m seeking leadership roles where design, technology and storytelling converge to engage audiences and empower teams.

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Beginner

Work Experience

Owner and Director at SOL
July 1, 2025 - July 1, 2025
IT services, multimedia project management, XR speciality; remote working. Developed the company’s strategic vision and partnerships, growing its network across France and Oceania; managed client projects from scoping to delivery, covering XR formations, interactive events, concept development; created 3 professional online formations and 5 concepts for diverse clients; ensured company presence on social media and conferences.
Casual virtual simulation instructor at Université Toulouse 3 Paul Sabatier
December 1, 2023 - December 1, 2023
Created pedagogic content; taught 25+ students annually and introduced a VR curriculum for the Interactive Media and Immersive Mixed Applications Bachelor program; supervised students on building VR projects, set tests and exams; guided graduates into XR and multimedia roles, building academic-industry collaboration.
Head of innovation at GF Productions
December 1, 2022 - December 1, 2022
Spearheaded the launch of an XR innovation unit: find funds, elaborate the strategy, develop the projects; ensured all work is completed on time and within budget with agile methods; led 50+ external contributors and 30+ collaborators to release the projects: comedians, technicians, agencies etc.; delivered 10 XR events including 3 international projects reaching attendees from Europe, Canada and Korea; extended the group’s popularity through innovation: participating through conferences, press and journalists.
XR Engineer at Adentis (worked at Dassault Aviation)
May 1, 2021 - May 1, 2021
Delivered 2 advanced VR cross-platform projects under classified conditions for Dassault Aviation; presented immersive prototypes to international defense clients, contributing to successful funding approvals.
Engineer of audiovisual, multimedia systems and techniques at CNRS
March 1, 2020 - March 1, 2020
Collaborated with scientists, artists, and engineers to translate scientific concepts into accessible digital experiences; directed audiovisual and multimedia production with 40+ stakeholders; led technical teams in audiovisual production, ensuring adherence to quality standards and scientific accuracy; produced 20+ 2D & 3D imagery, animations and XR content for public exhibitions valuing the work of the scientists.
Member at French Tech
April 1, 2025 - April 1, 2025
Involved in the local tech community through events, conferences, activities; showcases technology as an entrepreneur and specialist in schools and universities.
Volunteer at Project Rescue Ocean
June 1, 2023 - June 1, 2023
Cleaning the edges of rivers and seas (waste removal); awareness of ocean pollution in schools; Spokesperson for women engineers; creation of multimedia material to highlight the association (teaser, illustrations).

Education

High school degree (Science & Technology) at Lycée Saint Exupery, Blagnac
January 1, 2012 - January 1, 2014
Bachelor Digital Image and Sound at Université de Lorraine, IUT de Saint-Dié-des-Vosges; Glyndwr University Wrexham, Wales
January 1, 2017 - January 1, 2019
Master 3D Interactive Technologies Management at ENSAM Laval (Laval Virtual Center)
January 1, 2019 - November 19, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Non-Profit Organization, Professional Services, Software & Internet