I am a passionate and highly motivated junior 3D artist specializing in Blender. I am currently developing my skills in 3D modeling, sculpting, texturing, and real-time workflows. My focus is on building strong foundations in game-ready asset creation and environment design. I am actively learning Unreal Engine and Substance Painter to expand my pipeline from modeling to full production-ready assets. I enjoy working on stylized and realistic projects and continuously improve through self-study, tutorials, and practice. I have a strong desire to work in the game development and 3D industry. My goal is to become a professional environment artist or 3D generalist capable of contributing to high-quality game projects. I am disciplined, eager to learn, and open to feedback. I am ready to invest significant time and effort into improving my skills and adapting to studio workflows.

Maksim Saulak

I am a passionate and highly motivated junior 3D artist specializing in Blender. I am currently developing my skills in 3D modeling, sculpting, texturing, and real-time workflows. My focus is on building strong foundations in game-ready asset creation and environment design. I am actively learning Unreal Engine and Substance Painter to expand my pipeline from modeling to full production-ready assets. I enjoy working on stylized and realistic projects and continuously improve through self-study, tutorials, and practice. I have a strong desire to work in the game development and 3D industry. My goal is to become a professional environment artist or 3D generalist capable of contributing to high-quality game projects. I am disciplined, eager to learn, and open to feedback. I am ready to invest significant time and effort into improving my skills and adapting to studio workflows.

Available to hire

I am a passionate and highly motivated junior 3D artist specializing in Blender. I am currently developing my skills in 3D modeling, sculpting, texturing, and real-time workflows. My focus is on building strong foundations in game-ready asset creation and environment design. I am actively learning Unreal Engine and Substance Painter to expand my pipeline from modeling to full production-ready assets. I enjoy working on stylized and realistic projects and continuously improve through self-study, tutorials, and practice.

I have a strong desire to work in the game development and 3D industry. My goal is to become a professional environment artist or 3D generalist capable of contributing to high-quality game projects. I am disciplined, eager to learn, and open to feedback. I am ready to invest significant time and effort into improving my skills and adapting to studio workflows.

See more

Experience Level

Intermediate
Intermediate

Language

Work Experience

Add your work experience history here.

Education

Self-taught / Online learning at Blender, Unreal Engine, Substance Painter
January 11, 2030 - April 20, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment