I’m Sofiiia Sava, a Game Arts & Design graduate from the University of Plymouth with hands-on experience creating game-ready 3D assets, characters, and horror-themed environments. I enjoy turning detailed concepts into optimized models, from high-poly sculpting and retopology to UVs, PBR texturing, and Unreal Engine scene integration.
I’m especially drawn to stylised and horror-themed art, with a strong focus on character creation and believable environment assets. I’ve built complete pipelines for asset production (ZBrush, Maya, Substance 3D Painter, and Unreal Engine 5), and I’m comfortable presenting work with cinematic lighting and producing showcase videos for final exhibitions.
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