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Passionate about creating atmospheric visuals, real-time VFX, shaders, and lighting that bring environments and characters to life.
I enjoy learning new technical systems and using them to create expressive, story-driven experiences. Eager to take on challenges, collaborate with teams, and continually improve my craft in VFX, Technical Art, and game development.
Eager to take on challenges, collaborate with teams, and continuously improve my craft in VFX, Technical Art and game development.
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Lead Artist - Pugsley for Global Game Jam 2024 | Worked on Character, UI, Environment Art
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