Hey, I'm Selden Myers, a software engineer with nineyears of experience, including founding and leading a game development studio. I specialize in C# and Unity, architecting scalable cross-platform solutions, immersive experiences, and robust system architectures. I love turning concepts into shipped products, mentoring teams, and delivering end-to-end results that improve engagement and performance. I'm passionate about leading with curiosity, collaborating across disciplines, and optimizing workflows to drive efficient development and delightful user experiences.

Selden Myers

Hey, I'm Selden Myers, a software engineer with nineyears of experience, including founding and leading a game development studio. I specialize in C# and Unity, architecting scalable cross-platform solutions, immersive experiences, and robust system architectures. I love turning concepts into shipped products, mentoring teams, and delivering end-to-end results that improve engagement and performance. I'm passionate about leading with curiosity, collaborating across disciplines, and optimizing workflows to drive efficient development and delightful user experiences.

Available to hire

Hey, I’m Selden Myers, a software engineer with nineyears of experience, including founding and leading a game development studio. I specialize in C# and Unity, architecting scalable cross-platform solutions, immersive experiences, and robust system architectures. I love turning concepts into shipped products, mentoring teams, and delivering end-to-end results that improve engagement and performance.

I’m passionate about leading with curiosity, collaborating across disciplines, and optimizing workflows to drive efficient development and delightful user experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Chief Executive Officer at Gamenomics LLC
January 1, 2023 - Present
Founded and led a modular game development studio, delivering immersive experiences and cutting-edge interactive solutions to market. Built a high-performing development team, refined game scripts, and integrated immersive gameplay loops with real-time physics. Developed robust cross‑platform systems, optimized digital assets, and accelerated prototyping while establishing scalable UI/UX frameworks. Implemented reusable asset workflows that reduced iteration cycles by a meaningful margin and drove engagement through data-driven decisions.
Technical Intern at NetDirector
May 1, 2018 - August 31, 2018
Analyzed and supported internal systems and workflows, providing backend website hosting support for IT and administrative departments. Contributed to deployment, maintenance, and version control practices, participated in infrastructure planning, and helped define deployment priorities in a professional enterprise environment.

Education

Bachelor of Science in Computer Science at Florida Atlantic University
January 11, 2030 - May 1, 2022
Associate of Arts in Computer Science at St. Petersburg College
January 11, 2030 - May 1, 2019
Bachelor of Science in Computer Science at Florida Atlantic University, Tampa, FL
January 11, 2030 - May 1, 2022
Associate of Arts in Computer Science at St. Petersburg College, St. Petersburg, FL
January 11, 2030 - May 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet