Available to hire
I am an experienced Gameplay Programmer with three years of hands-on work in Unreal Engine and Unity. I specialize in designing gameplay, building levels, and managing the entire game development cycle. I love collaborating with teams to create engaging, fun, and immersive gaming experiences.
My passion lies in bringing game concepts to life, from prototyping and testing to optimizing performance for various platforms. I’m always eager to contribute my skills and creativity to exciting game projects that captivate players.
Skills
Language
English
Advanced
Work Experience
GamePlay Programmer at Fortunegamedevelopmentstudio, Lagos
January 1, 2022 - June 24, 2024Spearheaded the development of engaging game mechanics and combat systems using Unreal Engine, enhancing gameplay experience and player engagement. Designed and implemented complex game features, including AI behavior trees, character abilities, and environmental interactions, using both Unreal Engine and Unity. Collaborated with cross-functional teams to integrate animations, VFX, and UI elements, ensuring cohesive game aesthetics and fluid user experiences. Led the prototyping and testing phases for new game concepts, utilizing iterative design principles to refine gameplay mechanics based on feedback. Optimized game performance for various platforms, ensuring smooth gameplay and enhancing user satisfaction. Contributed to game design documentation and planning, aligning project goals and timelines with team capabilities.
Education
BSc at Osun State University, Nigeria
January 1, 2015 - December 31, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Computers & Electronics
Skills
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