I am a Graphic Design and Interactive Media student with hands-on experience in 3D environments, Unity-based XR projects, and immersive digital design. I have worked on building interactive virtual spaces, including XR galleries and real-time environments, where I focused on user experience, optimization, and asset integration. My background includes design, animation, and interactive media development using tools such as Unity 3D, Blender, and Adobe Creative Suite.
I am especially interested in developing large-scale, walkable environments and interactive systems similar to real-world architectural visualization projects. I enjoy working with 3D assets, creating engaging spatial experiences, and improving performance for real-time applications. I am comfortable collaborating in remote team environments and adapting to project requirements while maintaining attention to detail and design consistency.
I am eager to contribute to projects involving Unreal Engine 5, real-time interactivity, and immersive environments, and to further grow my skills in architectural visualization and VR development.
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