Available to hire
Creative and technically-driven 3D Animator with 8+
years’ experience developing immersive animations,
cinematic environments, and interactive AR/VR spaces.
Skilled in real-time pipelines, stylized animation, world
building, and AI-enhanced workflows.
I’ve worked with big names like ALTRAD and Coca-Cola.
Self driven, adaptable and a quick learner.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Afrikaans
Fluent
Work Experience
3D Animator / AR-VR Creative Developer at The Oaks Collective
January 1, 2018 - PresentCreative and technically-driven 3D animator with 8+ years' experience developing immersive animations, cinematic environments, and interactive AR/VR spaces. Responsible for designing high-quality 3D assets, environments, lighting and atmospherics, and for developing VR-ready models and optimizing assets for real-time rendering. Produces motion graphics, video edits, animatics and concept art; integrates AI tools to streamline asset creation; collaborates with multidisciplinary design and production teams; assists with event staging and technical setup for installations. Past campaigns include animated product placements for Coca-Cola and Medtronic conferences, and internal branding initiatives. Leads with a strong eye for storytelling and visual narrative.
3D Animator at The Oaks Collective
January 1, 2018 - PresentCreate high-quality 3D animations and visual assets for campaigns and VR experiences. I am a creative and technically-driven 3D Animator with 8+ years’ experience developing immersive animation, cinematic environments, and interactive AR/VR spaces. I work across real-time pipelines, stylized animation, world-building, and AI-enhanced workflows. I design environments and atmospheric scenes for animation and VR, develop VR-ready models, and optimize assets for real-time rendering. I produce motion graphics, video edits, animations, and concept art, and I integrate AI tools to streamline asset creation. I collaborate with multidisciplinary design and production teams, assist with event staging and technical setup for installations, and contribute to environmental concepting and modeling. I also focus on lighting and scene composition to support visual storytelling, and I explore generative AI methods to improve workflow efficiency and guide creative direction.
Education
Bachelor of Arts (BA) — Animation & Interactive Technology at Open Window Institute
January 1, 2013 - January 1, 2017Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education
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