Hi, I'm Muhammad Shahvaiz Jahangeer, a Senior Unity Developer focused on mobile games. With 8+ years of experience designing and implementing interactive gameplay systems, I excel at creating solid mechanics, optimizing performance, and delivering engaging user experiences. I’m comfortable working with game engines and visual scripting tools, including GDevelop, to build responsive gameplay loops and environments. I enjoy collaborating with artists and non-technical creators to transform ideas into polished gameplay, particularly on indie and story-driven projects. I have a strong interest in survival horror and shooter design, and I’m reliable, self-motivated, and open to remote or relocation opportunities.

Muhammad Shahvaiz Jahangeer

Hi, I'm Muhammad Shahvaiz Jahangeer, a Senior Unity Developer focused on mobile games. With 8+ years of experience designing and implementing interactive gameplay systems, I excel at creating solid mechanics, optimizing performance, and delivering engaging user experiences. I’m comfortable working with game engines and visual scripting tools, including GDevelop, to build responsive gameplay loops and environments. I enjoy collaborating with artists and non-technical creators to transform ideas into polished gameplay, particularly on indie and story-driven projects. I have a strong interest in survival horror and shooter design, and I’m reliable, self-motivated, and open to remote or relocation opportunities.

Available to hire

Hi, I’m Muhammad Shahvaiz Jahangeer, a Senior Unity Developer focused on mobile games. With 8+ years of experience designing and implementing interactive gameplay systems, I excel at creating solid mechanics, optimizing performance, and delivering engaging user experiences. I’m comfortable working with game engines and visual scripting tools, including GDevelop, to build responsive gameplay loops and environments.

I enjoy collaborating with artists and non-technical creators to transform ideas into polished gameplay, particularly on indie and story-driven projects. I have a strong interest in survival horror and shooter design, and I’m reliable, self-motivated, and open to remote or relocation opportunities.

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Experience Level

Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Senior Unity Developer at Myelin Z
June 1, 2025 - Present
Designed and implemented core gameplay systems including movement, combat mechanics, and UI interactions. Built logic-driven systems using event-based workflows (GDevelop) and scripting (Unity). Collaborated with artists and animators to integrate assets into gameplay environments. Optimized performance by debugging logic and improving responsiveness. Provided technical guidance to non-programmers on development workflows.
Senior Game Developer at Idee Games
December 1, 2020 - June 1, 2024
Worked on indie and personal projects, contributing to gameplay systems and overall game structure. Assisted in translating creative ideas into functional mechanics using visual scripting tools. Implemented enemy behaviors, environmental interactions, and progression systems. Delivered iterative improvements based on feedback and playtesting.
Unity Game Developer at GeniTeam
November 1, 2016 - November 1, 2020
Built mobile game features and gameplay systems. Participated in SDK integrations and analytics tracking setup. Optimized gameplay performance for low-end Android devices. Assisted with publishing workflows and store updates.

Education

Bachelor of Computer Science at University of Central Punjab
January 1, 2011 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment