SHAQAYEQ A SKARZA DEH UI
I’m a comic studio and UI/UX artist focused on creating engaging game visuals and user experiences.
About
I’m a comic studio and UI/UX artist focused on creating engaging game visuals and user experiences. Since 2021, I’ve worked across hyper-casual and casual game projects, designing game UI, flow, and assets, and also supporting character and 2D/3D content from concept to implementation.
I also create mascots and marketing artwork for games, collaborating closely with web and production teams to deliver optimized animations for web versions using tools like Lottie and Rive. I bring strong communication and a collaborative mindset, helping teams turn ideas into polished UI elements, character designs, and consistent art assets across gameplay and promotions.
- 6 years' experience
- Joined November 2026
Skills· 14
Languages
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Education
- Professional Services
Work experience· 8 roles
Created a mascot character for the game, including game art assets and marketing banners. Worked with the web team to create optimized animations for the web version of the game, using Lottie and Rive. Produced UI-related visuals and consistent art elements across in-game pages and promotional materials.
Worked as a freelance comic artist and 2D painter, assisting the art lead with the main comic and designing detailed painted logos representing the main character.
Created UI art and UI/UX design assets for Mafioso, supporting turn-based strategy gameplay presentation through interface design and art delivery.
Education
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