Sound designer with 2+ years of experience in video game sound design and 7+ years in music production. Creative and technical approach, working on each project individually to tell a unique sound story every time. Skilled in field recording, sound effects design, audio editing (voice acting/audio files), and production workflows across Logic Pro, Reaper, Ableton FMOD/Wwise. Experienced with mixing and mastering, as well as game audio implementation for interactive sound.

Katarzyna Zduńczyk

Sound designer with 2+ years of experience in video game sound design and 7+ years in music production. Creative and technical approach, working on each project individually to tell a unique sound story every time. Skilled in field recording, sound effects design, audio editing (voice acting/audio files), and production workflows across Logic Pro, Reaper, Ableton FMOD/Wwise. Experienced with mixing and mastering, as well as game audio implementation for interactive sound.

Available to hire

Sound designer with 2+ years of experience in video game sound design and 7+ years in music production. Creative and technical approach, working on each project individually to tell a unique sound story every time.

Skilled in field recording, sound effects design, audio editing (voice acting/audio files), and production workflows across Logic Pro, Reaper, Ableton FMOD/Wwise. Experienced with mixing and mastering, as well as game audio implementation for interactive sound.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Polish
Fluent
English
Intermediate

Work Experience

School of Video Audio Games - Wisdom implementation (remote) at Remote
January 1, 2026 - Present
Audio/mixing/mastering and Wise implementation for game audio learning/project work.
Sound Effects Designer - Game SFX / Sound track creation (remote) at Remote
March 1, 2025 - June 1, 2025
Created sound effects (SFX) and sound tracks for a game project (remote).
Sound Designer / Workshop - Theatre performance (composition of sound track) at Remote / Wrocław (Poland)
May 1, 2022 - July 1, 2022
Sound effects design and sound track creation for a theatre performance.
Sound Designer / Sound Technician (Realizacja nagrań) at School of Modern Music (recording / production practice)
January 1, 2021 - January 1, 2023
Involved in sound design, mixing & mastering, music theory, and recording as part of practical learning and recordings.
Sound Designer - Pretty Soon (Seeds of Calamity) at Intertn - Wrocław / remote
January 1, 2021 - Present
Sound design and audio creation for “Pretty Soon (Seeds of Calamity)” including effects/SFX and audio track creation.
Sound Designer - Codenightly (Sunken sky) at Intertn - Wrocław / remote
January 1, 2021 - Present
Sound design for an audio project associated with the title “Sunken sky” (game-related).
Sound Designer / Workshop - “Wrocław Pan T(im)imY” Theatre at Workshop - Wrocław
January 1, 2018 - September 1, 2018
Sound effects design and audio work for the theatre performance “Wrocław Pan T(im)imY”.
Sound Designer / Workshop - “KOMUNAPARYSKA” Theatre at Workshop - Wrocław (remote noted)
January 1, 2018 - September 1, 2018
Composed/created theatrical soundtracks and sound design for the theatre production “KOMUNAPARYSKA”.

Education

Music Production (Sound design, mixing & mastering, music theory, recording) at School of Modern Music
January 20, 2021 - January 20, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

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