Available to hire
I am an accomplished Senior 3D Artist with over 15 years of experience in the AAA Game, Indie Game, and 3D Digital Sculpture industries.
My career has allowed me to work on various high-profile projects, creating diverse assets from weapons to characters, always with a commitment to quality and innovation.
I enjoy collaborating with teams to bring creative visions to life and continually strive to enhance my skills in an ever-evolving industry.
Experience Level
Work Experience
Senior 3D Artist at Funcom
March 1, 2022 - October 1, 2025Worked on creating 3D assets including weapons, creatures, and props, ensuring high-quality designs from concept to ready-made assets.
Lead Character Artist at Various
April 1, 2011 - March 1, 2022Oversaw character modeling, sculpting, and texturing processes while providing guidance to junior artists.
Character and Weapon Artist at Kung Fu Panda
March 1, 2015 - May 1, 2015Developed characters and weapons using PBR workflow for video games.
3D Artist at Fallen Earth
February 1, 2005 - April 1, 2011Created a variety of characters, creatures, weapons, and props for the MMO.
Education
Degree in Art and Animation at Art School
January 1, 2000 - January 1, 2004Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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