Hi, I’m Shivakumar Vadde. I’m an entry-level Unity Game Developer focused on gameplay programming and interactive systems using Unity and C#. I’m passionate about building mechanically solid 3D games across FPS, runner, and arcade genres, and I’m seeking internship or junior developer roles where I can contribute to game systems, AI behavior, UI gameplay flow, and level design while growing within a production environment.
I’ve been hands-on with Unity projects and enjoy collaborating with designers and artists to ship polished gameplay. I’m eager to learn new tools, optimize performance for multi-platform builds (Android, Windows, WebGL), and grow within a production team.
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