I’m Shubham Yadav, a 3D Animator and Animation Team Lead with 4 years of experience spanning gameplay animation, character animation, combat sequences, and cinematic work. I enjoy moving from blocking to polish, focusing on strong body mechanics, timing, posing, and performance so the final animation feels both expressive and technically solid.
In addition to animation, I work closely with Unreal Engine production needs—handling animation implementation, Control Rig creation/troubleshooting, and pipeline diagnosis. I’ve also independently produced a full cinematic trailer end-to-end, including Unreal setup, Sequencer work, camera direction, and final delivery, while mentoring artists and improving workflows to make delivery more consistent.
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