I’m an enthusiastic artist deeply immersed in the dynamic world of game design, dedicated to crafting engaging visuals that elevate gameplay experiences. With a versatile skill set and a keen artistic eye, I contribute meaningfully at every stage of development, from concept to release.
I draw my greatest inspiration from the continuous interaction between my team and our players, fueling my passion for creating immersive gaming adventures.
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Ultimate Survivors is a Unity-based survival game.
In this project, I managed the entire audio pipeline, covering both sound design and original music composition. From creating immersive soundscapes to ensuring seamless audio integration within the Unity engine, I shaped every aspect of the game’s sonic identity to support its tense and engaging atmosphere.
Vector Strike is a fast-paced action game available on Steam.
For this project, I was responsible for sound design and original music composition, shaping the game’s atmosphere through audio. Beyond asset creation, I also handled implementation inside Unreal Engine, using MetaAudio to integrate and fine-tune interactive sound behaviors directly within the engine. This allowed the audio to dynamically respond to gameplay, enhancing immersion and player experience.
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