Hi, I’m Simone Maccari, a dynamic 3D artist with a strong passion for design, gaming, and new technologies. I specialize in organic, architectural and hard-surface modeling, with hands-on experience in rendering and textures, and I love turning concepts into highly detailed 3D assets for print, AR/VR, and game pipelines.
I thrive in multi-disciplinary teams, bring solid communication and collaboration skills, and enjoy working toward clear objectives in sync with colleagues. I’m proactive, adaptable, and eager to contribute to challenging projects while continuously learning from peers.
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creation of all the assets for the Survival Horror Game “Smiling Terror”
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