A versatile and driven 2D Artist & Creative Designer, bringing hands-on experience across illustration, animation, concept art, and art direction. Over the past 2+ years, I’ve contributed to diverse projects, from mobile games and folklore animations to studio collaborations, taking ideas from concept to polished visuals. Proficient in Photoshop, Illustrator, Procreate and Blender. I combine artistic skill with a strong sense of storytelling, color theory, and design principles. Known for thriving in team-based, deadline-driven environments, I value clear communication, collaboration, and time management to keep projects on track without sacrificing creativity. Whether leading a visual style, crafting environments, or collaborating on character designs, I’m passionate about bringing imaginative worlds to life and making a meaningful impact in the game industry.

Siti Nurhaliza

A versatile and driven 2D Artist & Creative Designer, bringing hands-on experience across illustration, animation, concept art, and art direction. Over the past 2+ years, I’ve contributed to diverse projects, from mobile games and folklore animations to studio collaborations, taking ideas from concept to polished visuals. Proficient in Photoshop, Illustrator, Procreate and Blender. I combine artistic skill with a strong sense of storytelling, color theory, and design principles. Known for thriving in team-based, deadline-driven environments, I value clear communication, collaboration, and time management to keep projects on track without sacrificing creativity. Whether leading a visual style, crafting environments, or collaborating on character designs, I’m passionate about bringing imaginative worlds to life and making a meaningful impact in the game industry.

Available to hire

A versatile and driven 2D Artist & Creative Designer, bringing hands-on experience across illustration, animation, concept art, and art direction. Over the past 2+ years, I’ve contributed to diverse projects, from mobile games and folklore animations to studio collaborations, taking ideas from concept to polished visuals. Proficient in Photoshop, Illustrator, Procreate and Blender. I combine artistic skill with a strong sense of storytelling, color theory, and design principles.

Known for thriving in team-based, deadline-driven environments, I value clear communication, collaboration, and time management to keep projects on track without sacrificing creativity. Whether leading a visual style, crafting environments, or collaborating on character designs, I’m passionate about bringing imaginative worlds to life and making a meaningful impact in the game industry.

See more

Language

English
Fluent
Indonesian
Fluent

Work Experience

Art Director and Mentor at Nusaedu
September 9, 2024 - December 27, 2024
- Directed the full creative pipeline from concept to final delivery and production workflow. Successfully led the team in creating 2D cut-out animation within 3 months. - Developed and maintained the project’s creative vision, style guides, and tone. - Coordinated production schedules, task delegation, and quality control to meet deadlines. - Provided constructive feedback and mentorship to team members.
Background Concept & 2D Artist at Bonbin Studio
September 4, 2023 - December 25, 2023
- Designed environment maps, traditional houses, and cultural props. Accomplished to make over 10+ concepts for environments and 50+ 2D character cut-out for animation. - Created detailed concept art for environment assets to guide background and layout artists. - Contributed to character asset development, collaborating with the character design team.
Character Concept Artist & Color Artist at Nouverior Studio
June 12, 2023 - September 22, 2023
- Created compelling character designs that enhanced storytelling impact. Completed 3 main character tunaround concept plus 3 more of speacial characters concepts. - Developed unique character concepts through researched styles & visual identities. - Delivered mood boards, color palettes, and visual style guides to maintain consistent artistic direction. - Collaborated with game designers and art directors to ensure character designs aligned with gameplay mechanics - Created mood boards and color keys to define the game’s warm, playful aesthetic. - Optimized color assets for mobile performance without sacrificing visual quality.

Education

Bachelor of Design at Indonesia University of Education
September 1, 2021 - August 7, 2025

Qualifications

Design User Interface/UI Junior Certificate
July 16, 2025 - July 16, 2027

Industry Experience

Media & Entertainment, Gaming
    paper CREATIVE PORTOFOLIO 2025
    This portfolio is the result of years of creative exploration, from working on studio projects to completing diverse university assignments. Along the way, I’ve had the chance to experience the creative roles of concept artist, art director, animator, rigger, and color artist, and many more, which allowed me to experience different sides of the creative production process. Through these projects, I’ve gained not only hard skills—like illustration, character animation, environment design, asset creation, and mastering tools such as Photoshop, Illustrator, Procreate, and Blender, but also valuable soft skills. I’ve learned the importance of teamwork in a fast-paced creative environment, time management to meet tight deadlines, problem-solving when challenges arise, and clear communication to keep ideas flowing smoothly across the team. illustrator conceptart animator pitchdeck digitalillustration 2Dart 3Dart blender procreate